Hello. I recently created several different custom badges for my cars in UE4, exported it to Automation as per these tutorials: https://automation.gamepedia.com/Badge_Fixture_Mods, Everything worked and appeared as expected in Automation, nothing out of the ordinary. Then, after I had exported the car to BeamNG, Automation crashed. I thought it was a bit strange, but it had successfully exported it nonetheless. When I finally spawned the car in BeamNG, the badges were inverted, white, and didn't conform properly to the car body. Any help is greatly appreciated.