Outdated D-Troxx's Custom 200BX 1.0.1

This mod adds more parts to the Ibishu 200BX

  1. ItsJustCurtis

    ItsJustCurtis
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    Apr 10, 2017
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    170
    Its not the o thats the issue, its the fact that there is a binding at all, I have completely different keys in use for vehicle specific bindings but they all dissappear. I did try just deleting the "o", and that just got rid of the o binding, but not the tailgate control. Tried removing reference to the hydros in the trunk, that just made the trunk really floppy, and tried deleting the keyboard.json file and that broke the mod completely :/
     
  2. Ai'Torror

    Ai'Torror
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    Aug 29, 2015
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    You have to combine input_actions.json files of all of the mods for the 200bx that you're using if you want to have them function properly
    As of now, there is no way of making it work otherwise.
     
  3. ItsJustCurtis

    ItsJustCurtis
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    Thanks for the input, unfortunately the inputs I'm having trouble with aren't in a mod, they were assigned in game and are in the top level settings folder
     
  4. Ai'Torror

    Ai'Torror
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    You didn't understand me... The input actions file is what actually allows you to set specific bindings. BeamNG sadly doesn't allow for multiple of those files per vehicle, which leads to mods which add new controlls conflict with each other, as every mod overwrites the basic input actions file if there is one as well as it overwrites other mod's input actions. The only one of going about that problem as of now is to either remove the conflicting mod, or copy the input actions lines from input_actions.json file from different mods into the one in this mod, or the other way around ( you must then delete input_action.json files from any other mod that adds any new bindings to the 200bx)
    --- Post updated ---
    Your binding do not have anything to do with this problem, it is just a limitation of this game.
     
    • Like Like x 1
  5. ItsJustCurtis

    ItsJustCurtis
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    Ahh I think I get you, I'll have a go at copying it over
     
  6. ItsJustCurtis

    ItsJustCurtis
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    Got it working! Cheers all for your help
     
    #1226 ItsJustCurtis, Jun 22, 2018
    Last edited: Jun 22, 2018
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  7. khang nguyen

    khang nguyen
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    Feb 17, 2017
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    11
    bring the static headlight back!!!
     
  8. General S'mores

    General S'mores
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    Sep 15, 2013
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    It's on hold, as said on the OP. So that feature will not be worked on for now.
     
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  9. Cutlass

    Cutlass
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    Banned

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    Apr 30, 2017
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    I know this is u BuMp but all the convigs have the base steelies
     
  10. fivedollarlamp

    fivedollarlamp
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    Sep 18, 2016
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    This mod is old.
     
    • Agree Agree x 1
  11. ItsJustCurtis

    ItsJustCurtis
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    Apr 10, 2017
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    So change the wheels and re-save the configs
     
    • Agree Agree x 2
  12. fivedollarlamp

    fivedollarlamp
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    Sep 18, 2016
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    Is anyone aware if this mod works with the current version of BeamNG?
     
  13. Alex Knotek

    Alex Knotek
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    Oct 31, 2015
    Messages:
    74
    Yes it does
     
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  14. RyanCookie

    RyanCookie
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    Feb 23, 2019
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    86
    Yeah exactly! But in My opinion its a Nissan Silvia S14 Kouki not The zenki
     
  15. Camera2004

    Camera2004
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    Nov 8, 2018
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    461
    When will that component ever come back?
     
  16. Szymon2007

    Szymon2007
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    Nov 30, 2017
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    731
    well u still have the grand marshall front
     
  17. CRAZYPERSONYT

    CRAZYPERSONYT
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    Sep 30, 2020
    Messages:
    6
    Does this mod still work
     
  18. Jer

    Jer
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    Nov 20, 2020
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    1,193
    Please don't bump.
     
  19. Nissan versa

    Nissan versa
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    Feb 20, 2021
    Messages:
    137
    It does It just doesn't spawn hubcaps
     
  20. D-Troxx

    D-Troxx
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    Oct 4, 2013
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    1,279
    Still works. But has some bugs here and there.
    Also quality might not be the best on some parts.
     
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