my mod has a sunroof and its currently connected to rear right window. so if the rr window breaks the sunroof breaks aswell. Id like to make it a seperatly breakable piece; for that I need the deform group which is called for the window rr : {"deformGroup":"sideglass_R_break", Is there any for sunroofs?
Thank you very much, works almost perfect I just have a little issue with the spring and deform of the beams. I set the deformationTriggerRatio to like 0.20 but it is pretty still pretty strong. I tried writing {"deformGroup"2""}, which didn't worked aswell. So it breaks but it you really have to crush the car; where exactly do I need to modify the spring/deform ratio Code: //sunroof {"deformGroup":"sunroof_break", "deformationTriggerRatio":0.08}, ["rf2","rf1"], ["rf2l","rf1l"], ["rf2r","rf1r"], {"deformGroup":""}, Thats the setup in the body.jbeam of my based covet jbeam. Code: {"deformGroup":"sunroof_break", "deformMaterialBase":"hatch_glass", "deformMaterialDamaged":"hatch_glass_dmg"}, ["Scirocco_Schiebedach", ["hatch_body"],[]{"deformSound":"GlassBreakSound5", "deformVolume":0.7}], {"deformGroup":"sunroof_break", "deformMaterialBase":"scirocco_glass_int", "deformMaterialDamaged":"hatch_glass_dmg"}, ["Scirocco_Schiebedach_int", ["hatch_body"]], Thats in the glass.jbeam