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WIP Beta released Demolition Derby - The Fair Grounds 9.0.1

Derby and Racing Scenario - Figure 8, Grass, Concrete, Mud and More

  1. bidwars

    bidwars
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    Sep 23, 2014
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    119
    For some reason the first update file did not zip correctly. I re-uploaded the file and changed the version back. So 8.0 is the correct version now.
     
    • Informative Informative x 1
  2. DD-Indeed

    DD-Indeed
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    Jun 22, 2016
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    Allright. I downloaded 8.0 from here and it works, no issues encountered so far.
     
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  3. AngeryMan

    AngeryMan
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    Apr 8, 2018
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    Great scenario! but I uh.... spawned as an orange pylon a couple of times
     
  4. Pocketleaf824

    Pocketleaf824
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    Apr 3, 2015
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    I keep getting an error that says error loading cars
     
  5. DD-Indeed

    DD-Indeed
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    Jun 22, 2016
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    I recommend you guys to try these steps in order to make it work (version 8.0, the latest), one by one.


    - Unpack the mod from the mod manager ingame.
    - Disable other mods.
    - Delete catche manually (you can find it from the game's User folder, default location is on the C:\Users\*your login profile*\Files\BeamNG.drive). Delete the catche folders from there.
    - Reinstall the whole game (don't forget to backup your mods-folder if you wanna save them! You can find that folder from the User-folder as well.)
     
  6. Smirkyguy

    Smirkyguy
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    Sep 23, 2016
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    Hey it seems to be working well now, but i have encountered one small issue... the beater covet spawns without an engine now.
     
  7. DD-Indeed

    DD-Indeed
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    Jun 22, 2016
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    Good that you reported about this, some of the parts of the main game were updated with the previous main game update, so we need to rework the configs for the next mod update.
     
  8. KVN

    KVN
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    Joined:
    Dec 23, 2017
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    4
    Only reason I play this game is because of this mod...905 hours played 99% on this mod. Couple weeks ago my vehicle starts spawning as a pylon. Can't play anymore. I've reinstalled everything. Still a pylon. There is a ton of potential with this mod. Especially if they add heats and feature heats (If you place first/second use your smashed up car for a finale with more pre-derby'd vehicles) Almost like a career mode. Maybe a paint booth to custom paint your derby car. I'd love to see them add a wagon to smash in the derby. Hopefully this pylon issue gets sorted out soon 10/10 otherwise.
     
  9. DD-Indeed

    DD-Indeed
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    Jun 22, 2016
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    -
     
    #389 DD-Indeed, Apr 15, 2018
    Last edited: Apr 15, 2018
  10. bidwars

    bidwars
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    Did you download and install the 8.0 update? That update fixed the player spawning as a traffic cone.
     
  11. KVN

    KVN
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    Dec 23, 2017
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    4
    I got it working now, Thanks!
     
  12. Brother_Dave

    Brother_Dave
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    Aug 16, 2012
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    629
    This mod is awesome! Id like to see larger oval or figure 8 tracks though, go full out Wreckfest on the AI asses o_O
     
  13. Smirkyguy

    Smirkyguy
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    Sep 23, 2016
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    21
    While watching demolition derbies on youtube, i got a great idea that would really improve this mod a lot. I've noticed that in all real life demolition derbies, they attach a stick to the drivers side door to signal whether the car is still in the competition. i don't suppose it would be extremely hard to model a stick and jbeam it so it breaks off when the car is called out. it would really help to avoid smashing up a car that has already been called out.
     
  14. themightykasey

    themightykasey
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    Nov 20, 2013
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    328
    A long awaited update. Works great, i edit the derby grass to be mud and add a dirt wall around it, works wonders.
     
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  15. Mopower77

    Mopower77
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    Aug 30, 2013
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    You make this seem very easy. Go on
     
  16. themightykasey

    themightykasey
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    Attached Files:

    • BeamNGdriveScreenshot20180424-22465715.png
  17. Mopower77

    Mopower77
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    That's badass!
    --- Post updated ---
    That was meant to be more involved. That is a badass track! Anyway we could get that one in instead of the current grass one? Is it a bit more level surface?
     
  18. DD-Indeed

    DD-Indeed
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    Joined:
    Jun 22, 2016
    Messages:
    394

    How's the grip over there, are the cars moving like in a snail's pace like they do in the game's own mud areas ? One thing is sure: if we would include that on the mod, we would propably need to rework the car configs to suit more with that surface. Higher, narrow tyres and higher suspension.
     
  19. themightykasey

    themightykasey
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    Nov 20, 2013
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    would have to edit the derby track and essentially make a new map. the grip isnt to bad depending on the tires. i leveled it out.
     
  20. Mopower77

    Mopower77
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    Aug 30, 2013
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    Is there a way to make the mud less deep? Looks to me like all the cars sink right past the sidewall of the tire straight to the rim... That's really deep even for a derby track lol. That's like 4 inches of rain the morning before the derby wet.
     
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