I know there's a bridge near spawn, which is the direction I drove in, but I don't remember any river.
OK, The bridge fix is up in version 6.1 A video showing where the new area is in case you haven't found it:
http://media.beamng.com/HjGr8s7m36eN0LHq Missing textures. I did not have any previous versions of this map before.
I seemed to have discovered a sizable crater in the road well on the other side of the map past the distant mountain you see in the background and it's perfectly round like if the terrain was accidentally grabbed by a brush and pushed down a bit in the editor.
Shame that review was a user who didn't take the time to read, people need to understand the creators perspective sometimes. Didn't you say you made this map to allow for a super-high FPS experience to help with your rig for starters? People take things for granted, mostly point out the bad [at least the majority of the time] and sometimes even fail to acknowledge something is beta/ EVEN ALPHA
Thank you! I love that. Giga, most of the assets are from ECA or DRI. I only took some assets from sketchup (hangar, roadsigns, other misc stuff)......All is open source so yes, use away!
If you want to use this as a base; I'd say change the textures or do something so that it will look different. But sure! Use it; I don't worry that I won't get credit
I like the new AI! I was chasing a van for many miles and it even drifted into the desert when I pushed it. I I could barely see in front of me with my Roamer seeing only the dust being kicked up but I eventually got the van to stop!
Weird, my AI goes halfway down the hill then pulls an e-brake turn and just kind of circles a certain spot for a long time before straightening out and continuing. Doesn't happen if I go past that area though.
Some kind of broken AI mapping, I have the same issue on a mini project I have in the works, the AI either just sits in this one intersection or upon arriving there just goes full retard forever.