Re: Desert Highway UPDATED 12/5. I get the gray screen too. I'm using the experimantal build like the 3 people above. Experimental build update?
Re: Desert Highway UPDATED 12/5. Same here, grey screen in experimental mode. I am switching to normal mode so I can play it.
Re: Desert Highway UPDATED 12/5. Awesome work man, really fun track, had a blast playing it. If you can, try to get it to work with the experimental version. If I want to play on that track I am going to have to switch back and forth from experimental to original, and each time is a 20 minute download on steam.
Re: Desert Highway UPDATED 12/5. Sup, I got gray screen too. Before it was ok, but now.... I got experimental.
Re: Desert Highway UPDATED 12/5. I managed to get this map fully working in current Experimental/Stable 0.3.7.6 and even packed it in a single zip archive for easy installing. There were lots of work, and now I'm waiting for a reply or a contact from the glorious iheartmods. When, and IF he approves my work, new version will be released. Proof of working: http://i.imgur.com/z4dgA5T.jpg or attached picture
Re: Desert Highway UPDATED 12/5. This is one of my favorite maps, and I would love if it worked in the new version. I hope he/she says yes!
Re: Desert Highway UPDATED 12/5. PainyTOXA and I will be in touch, and I hope to have an experimental version out by the end of this weekend! Sorry of delayed responses, I've been very busy.
Re: Desert Highway UPDATED 12/5. WHAT OLD INSTANCES??? I NEED TO KNOW SO I CAN PLAY! - - - Updated - - - I need.
Re: Desert Highway UPDATED 12/5. Hoping this map gets a fix soon. One of my rather favorite maps for BeamNG!
Re: Desert Highway UPDATED 12/5. Same for me, I also only get grey screen and BeamNG gets stuck. But I have the stable version and it doesn´t even work. Looking forward for an update as it is one of my favourite maps.
Re: Desert Highway UPDATED 12/5. Experimental Version: Supported! - - - Updated - - - See original post!
Re: Desert Highway UPDATED 2/7 - Experimental Support! 8192 eh??? time to move stuff over to the terabyte drive. If I may ask, were there any T3D hiccups with doing a map of this size?
Re: Desert Highway UPDATED 2/7 - Experimental Support! Originally yes, but I think by changing some alpha units arounds we fixed major flickering when the player is on the ground. From the air, high up, flickering does occur. FPS wise, I've always been a constant 25-30 FPS, never a lag spike!
Re: Desert Highway UPDATED 2/7 - Experimental Support! Cool! I'm gonna' download this in a bit after I make room on my SSD. Never in my wildest console hallucinations would I think I would ever have 128GB of PC games.
Re: Desert Highway UPDATED 2/7 - Experimental Support! I'm guessing no ones having texture bugs. I don't know why I am...
Re: Desert Highway UPDATED 2/7 - 0.3.7.6 Support! Really nice map. But am I the only one who has no road textures on the 0.3.7.6 stable? Thanks!
Re: Desert Highway UPDATED 2/7 - 0.3.7.6 Support! ...yes, just fixed up some file names (most annoying bug ever I think) Thanks, Painy! Upload Coming Your Way! 60Min from now