1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

'Developer Section' Response Thread

Discussion in 'General Discussion' started by iheartmods, May 3, 2016.

  1. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    One of the devs mentioned PBR as coming soon.
     
    • Informative Informative x 2
    • Like Like x 1
  2. DD-Indeed

    DD-Indeed
    Expand Collapse

    Joined:
    Jun 22, 2016
    Messages:
    392

    Well that's going to be massive leap forwards, if and when it happens.
     
    • Agree Agree x 4
  3. NoxiousFumes

    NoxiousFumes
    Expand Collapse

    Joined:
    Apr 24, 2016
    Messages:
    675
    And then if we get Volumetric lighting, it'll almost be perfect.
     
    • Like Like x 1
  4. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,631
    PBR? Volumetric Lighting? i'm getting God Howard vibes from that "it just works"
     
  5. YellowRusty

    YellowRusty
    Expand Collapse

    Joined:
    Nov 9, 2016
    Messages:
    1,207


    I'm a little curious as to how @LJFHutch is handling these small brick roadside barriers - are they individual objects added along the curves and exported as forest items, or are they a single object that behaves more like a solid guardrail? Would it be possible to drive a Pigeon in between them?
     
    • Agree Agree x 3
  6. j2305432

    j2305432
    Expand Collapse

    Joined:
    Jan 13, 2016
    Messages:
    239
    I think they are individual objects.. but my question is why would they put them into the inner part of the curve like we can see at the 2nd picture? It doesn't make much sense to me as they dont protect anything there.. in reality you see road barriers/guardrails placed almost everytime at the outer curve so they can prevent you falling off of the cliff
     
    • Like Like x 1
  7. BrynCoops

    BrynCoops
    Expand Collapse

    Joined:
    Dec 13, 2015
    Messages:
    625
    The inside ones are there so that you don't cut the corner and fall off the cliff, typically barriers are also placed on the side of the road with the drop next to it.
     
  8. ¿Carbohydration?

    ¿Carbohydration?
    Expand Collapse
    Banned

    Joined:
    Mar 19, 2017
    Messages:
    1,493
    I love that walkway...
     

    Attached Files:

    • screenshot_00032.png
    • Agree Agree x 5
  9. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,631
    i wonder if there will be any off-road rock crawling trails for the Hopper on Italy.
     
    • Like Like x 1
  10. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    2,985
    Can't wait to do a car chase with pigeons through here.
     
    • Agree Agree x 6
  11. BombBoy4

    BombBoy4
    Expand Collapse

    Joined:
    May 16, 2015
    Messages:
    1,601
    Or carefully maneuver a fully loaded t-series through it. On keyboard.
    That needs to be a scenario.
     
    • Agree Agree x 5
  12. j2305432

    j2305432
    Expand Collapse

    Joined:
    Jan 13, 2016
    Messages:
    239
    I hope chairs, bins and other stuffs will be added to the city as now it feels a bit empty
     
    • Agree Agree x 1
  13. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    God Italy is looking awesomely atmospheric and rich. This map will be epic with properly functioning AI:cool:.
     
    • Agree Agree x 2
  14. Captain. Adam

    Captain. Adam
    Expand Collapse

    Joined:
    Jan 31, 2017
    Messages:
    932
    Italy has an airport ! This map has everything tbh. Its everyone's dream !
     
    • Agree Agree x 1
  15. BombBoy4

    BombBoy4
    Expand Collapse

    Joined:
    May 16, 2015
    Messages:
    1,601
    I wonder if the reason we're not getting any more WCU pics is because it's finished, and he's just doing some coding fixes.
     
    • Like Like x 2
  16. Mamoru Akai

    Mamoru Akai
    Expand Collapse

    Joined:
    May 11, 2017
    Messages:
    81
    Narrow cobbled roads, I like that in places taking place in Meditteranean settings.
     
  17. DOUGL4S1

    DOUGL4S1
    Expand Collapse

    Joined:
    Sep 27, 2016
    Messages:
    395
    Good to see that there's lots of people to help decorate Italy.
     
    • Agree Agree x 5
    • Like Like x 3
  18. DD-Indeed

    DD-Indeed
    Expand Collapse

    Joined:
    Jun 22, 2016
    Messages:
    392

    Decorations and small details are the things the maps needs. Those streets would need some benches, wine trees, plants, trashes, some boxes, trashcans, etc, etc, to make them be more lively.
     
    • Agree Agree x 3
    • Like Like x 1
  19. ¿Carbohydration?

    ¿Carbohydration?
    Expand Collapse
    Banned

    Joined:
    Mar 19, 2017
    Messages:
    1,493
    We also need to take into consideration, we can't make it too FPS unfriendly. Then people will complain.
     
    • Agree Agree x 1
  20. DD-Indeed

    DD-Indeed
    Expand Collapse

    Joined:
    Jun 22, 2016
    Messages:
    392

    Of course, we'll se how things progress in the future. But of course, the maps needs those nevertheless.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice