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Development Screens (Each post contains a picture OR contributing post.)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. LT. Smell My

    LT. Smell My
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    Alright most of you guys know the drill.

    RULES:

    • Pictures are allowed for things you've made from scratch and not in game yet.

    • Each post must contain a picture OR contributing post.

    Anything that I may have left out let me know, and if I put this in the wrong place on the forums please move it.

    Post Away!
     
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  2. disloyalpick

    disloyalpick
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    Guess I'll start this baby off.

    Still needs alot more work.

    Paint shader made by me. If anyone wants it just ask.

    camarah.png
     
    #2 disloyalpick, Aug 5, 2013
    Last edited by a moderator: Nov 9, 2014
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  3. Straubz

    Straubz
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    Everyone from RoR should know what this means:cool:
    screenshot_00001.jpg
    Just put the heightmap in for now to make sure it worked, gonna have a look at texturing it on the weekend.
     
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  4. Superman

    Superman
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  5. Nadeox1

    Nadeox1
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    BeamNG.Support
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    First custom rims! Ahh!

    5ZIGEN FNO1RC
    Previously made for RoR.


    (imported from here)
    Need to figure out the materials.
    ATM It replaces the sport wheels as I need to figure how to make them separate too :p
     
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  6. Brett

    Brett
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    Nice stuff up there!
     
    #6 Brett, Aug 6, 2013
    Last edited: Jan 27, 2014
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  7. JAM3SwGAM3S

    JAM3SwGAM3S
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    Currently creating a Ford Escort MK1 RS although it is still a heavy WIP Ford.png
     
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  8. Teh Daemon

    Teh Daemon
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    I literally just imported the car into Max, swapped the wheels for ones I made, exported everything as a .dae file, and this happened:

    I'm obviously being a total noob with this; just wanted to see if it worked anyway. Oh well, off to the wiki.

    BeamNGmostlikelymymistake.png
     

    Attached Files:

    • BeamNGmostlikelymymistake.png
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  9. dkutch

    dkutch
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    Man, you screwed the normals! Rims look good though.
     
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  10. Nadeox1

    Nadeox1
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    BeamNG.Support
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    I've looked into it and seems that something is wrong when importing the model, there are no hard edges :\
     
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  11. skiper

    skiper
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    would like to ask a question. why some textures disappear?
    ie when the camera moves. as if they are flashing
    bt1.jpg
     
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  12. dkutch

    dkutch
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    Do you use blender? Use edgesplit.
     

    Attached Files:

    • ss (2013-08-04 at 11.24.42).png
    • ss (2013-08-04 at 07.18.49).png
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  13. Nadeox1

    Nadeox1
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    BeamNG.Support
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    It will probably end up creating edges where there werent any. I don't want to mess the original mode. Gabester told me to wait till they add additional .dae support.
     
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  14. TheAdmiester

    TheAdmiester
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    Sounds like Z fighting, textures are trying to appear above each other because they're at the exact same height. You're probably going to have to shift the road up a bit.
     
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  15. LJFHutch

    LJFHutch
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    Environment Artist
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    If it's mesh on mesh you'll have to move the two apart a bit to avoid z-fighting, decals do this automatically.

    Also make sure your terrain center is at 0,0,0 The mid point of the terrain block is on one corner, so to put it in the center just enter coordinates that are half the size of your terrain (for a 1024m x 1024m map, set it at 512,512,0).
     
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  16. DevKryton

    DevKryton
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    Started working on my own huge test terrain/mx offroad parkour. Will be done in maybe 2-3months.
    BeamNGSandbox 2013-08-06 20-55-07-12.png BeamNGSandbox 2013-08-06 20-56-29-97.png BeamNGSandbox 2013-08-06 20-57-13-87.png BeamNGSandbox 2013-08-06 20-57-37-57.png BeamNGSandbox 2013-08-06 20-57-55-35.png BeamNGSandbox 2013-08-06 20-58-00-51.png
     
    #16 DevKryton, Aug 6, 2013
    Last edited by a moderator: Nov 9, 2014
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  17. Brett

    Brett
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    #17 Brett, Aug 6, 2013
    Last edited by a moderator: Nov 9, 2014
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  18. DevKryton

    DevKryton
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    Thanks a lot :), seems it doesn't show up my pictures so if you don't want to download everything you can still take a look at it
    in my album: http://www.beamng.com/album.php?albumid=43
     
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  19. luke198

    luke198
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    Jan 15, 2013
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    Here is a duck:

    (imported from here)
    (not yet in-game)
     
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  20. jotaonze

    jotaonze
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    Haha! cool. I wanna smash it with my D15.
     
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