1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    I got this thing almost done for the T75
    Thing.jpg
     
    • Like Like x 1
  2. Holland

    Holland
    Expand Collapse

    Joined:
    May 23, 2013
    Messages:
    982
    Wow nice Nade, when did you start that?
     
  3. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    Saturday, Been working randomly. I think it's about 3-4 Hours of total work.
     
  4. Mythbuster

    Mythbuster
    Expand Collapse

    Joined:
    Aug 11, 2012
    Messages:
    782
    *meep meeeppp*
    545oU.jpg 546eW.jpg
    +-100km/h off-set into a tree... All the bodypanels are from the Covet(they work way better than what I had in RoR of course, and there's only really one correct way to build a door or a hood... Though the front fenders are modified with 3 extra nodes on the front/bottom). The bodyshell is the one from RoR, 70% rebuilt(it's way lighter than it was in RoR, also redid the rear half almost completely, rebuilt part of the front to add engine etc). Suspension is also completely rebuilt, and the wheels don't go straight through the wheelwells anymore when you crash. Also when you land a jump on your wheels, the top of the coilovers bend the hood, which is something Dkutch came up with for his Cherokee, figured I'd do it too. It's getting there :) I'm well chuffed with the cab deformation, seems to work just right :) Not looking forward to on-state light textures though...
     
  5. Cwazywazy

    Cwazywazy
    Expand Collapse

    Joined:
    Dec 1, 2012
    Messages:
    1,245
    The T75 is an American truck, American trailers are bigger than that, which looks like a Euro trailer.
    custom-tank-trailers.JPG
     
    • Informative Informative x 1
  6. Iceman00789

    Iceman00789
    Expand Collapse

    Joined:
    Feb 4, 2013
    Messages:
    72
    I've seen lot's of tankers that look like that. It's the 3rd axle that makes it look much shorter. Given, the axles on Nadeox's appear to be slid a tad too far forwards and it is missing a DOT bar and looks a tad bit short of the most common ones on the road, but they do come in that size.

    Gotta keep in mind most tanks are 42' whereas dry box and reefer are typically 56'.
     
  7. dkutch

    dkutch
    Expand Collapse

    Joined:
    Mar 24, 2013
    Messages:
    818
    Did some re-mapping of parts, added sway bar, and plug wires. The Datsun Z22 has 8 plug wires. :|
     

    Attached Files:

    • ss (2013-10-31 at 08.55.31).png
    • ss (2013-10-31 at 08.56.20).png
  8. youdidwhat!!

    youdidwhat!!
    Expand Collapse

    Joined:
    Feb 8, 2013
    Messages:
    723
    YES! the datsun is back
     
  9. Mythbuster

    Mythbuster
    Expand Collapse

    Joined:
    Aug 11, 2012
    Messages:
    782
    Still a Datsun, Bobskype :p

    562hq.jpg

    This thing is so unsafe lol...

    Not sure about how I'll keep the windshield yet... it looks a bit... odd...

    EDIT: Yeah uh... With these huge tires, it looks better when the lower part of the windscreen frame is chopped lower, but the top bar is a bit higher. Let me just grab a new picture... (I based it on the Roadkill jeep first, just looks too low imho )
    563qG.jpg
     
    #209 Mythbuster, Nov 2, 2013
    Last edited: Nov 2, 2013
  10. moosedks

    moosedks
    Expand Collapse

    Joined:
    Nov 4, 2012
    Messages:
    1,113
  11. thevidmaster

    thevidmaster
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    202
    2008 dodge challenger: started working on this a few hours ago, i might stop because i have no idea what im doing. challenger.jpg but i got this far at least
     
  12. Dan1035

    Dan1035
    Expand Collapse

    Joined:
    May 27, 2013
    Messages:
    53
    Jeep-MB-rat-rod-with-Hot-Rod-guys-front-view-2-1024x640[1].jpg Wow, looks awesome, I'm sure you already saw this. Your Jeep reminded me of this.
     
  13. dkutch

    dkutch
    Expand Collapse

    Joined:
    Mar 24, 2013
    Messages:
    818
    Just got the chassis driving 5 minutes ago:
     

    Attached Files:

    • ss (2013-11-02 at 08.25.27).png
    • screenshot_00011.png
  14. youdidwhat!!

    youdidwhat!!
    Expand Collapse

    Joined:
    Feb 8, 2013
    Messages:
    723
    well done looking good
     
  15. dkutch

    dkutch
    Expand Collapse

    Joined:
    Mar 24, 2013
    Messages:
    818
    Testing can be enjoyable:
     

    Attached Files:

    • screenshot_00013.jpg
  16. Brett

    Brett
    Expand Collapse

    Joined:
    Jul 27, 2013
    Messages:
    301
    nice work guys!
     
    #216 Brett, Nov 5, 2013
    Last edited: May 5, 2014
  17. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    Mt. Shell!

    BeamNG.drive.x86_2013_11_05_17_23_18_434.jpg

    I'm slowly learning how the world editor works.
    I plan to put some guardrails, lamps and day/night cycle (Approx. 5 minutes).
    At the moment, is pretty fun to drive with the Jeep :D
    I mean, look!

    BeamNG.drive.x86_2013_11_05_17_24_11_175.jpg

    But you can also be..in deep poop..

    BeamNG.drive.x86_2013_11_05_17_24_46_651.jpg

    ..and end up like this.
    BeamNG.drive.x86_2013_11_05_17_26_23_859.jpg

    Some Info:
    The map is 1024x1024 (Heightmap was upscaled too).
    The overal height is 300 meters (from the deepest point to the peak)
    Snow doesn't act as snow for now.

    - - - Updated - - -

    Also, pole with functional lights too.
    BeamNG.drive.x86_2013_11_05_19_07_54_821.jpg
     
  18. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Will it have a black ice version? :p
    Looks awesome, cant wait to play it in BeamNG.

    To remain On topic:
    Haven't done any work but here is another image.
    Untitled-1 copy.jpg
     
    • Like Like x 1
  19. benlucky13

    benlucky13
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    24
    Not only is there a snowy map in the making, but it is an updated version of my favorite map from rigs of rods! I will be waiting eagerly for this maps release :)
     
  20. SleepyPickup

    SleepyPickup
    Expand Collapse

    Joined:
    Aug 22, 2013
    Messages:
    441
    Finally! A map for snow camo textures!

    You're the man Nadeox.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice