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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Camera2004

    Camera2004
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    Nov 8, 2018
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    419
    In the GPACK maybe?
     
  2. asakura_s30z

    asakura_s30z
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    May 9, 2018
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    66
    Yes
     
  3. Cutlass

    Cutlass
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    Banned

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    Apr 30, 2017
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    shit is lit
     
    • Informative Informative x 3
    • Agree Agree x 2
  4. NinetyNine!

    NinetyNine!
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    BeamNG Team

    Joined:
    Feb 17, 2016
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    just a *tad* more progress because i've been fighting with something
    screenshot_2019-11-04_21-05-44.png
     
    • Like Like x 65
    • Informative Informative x 1
  5. JDMguy05

    JDMguy05
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    Wow, someone's actually doing it...I can't believe my eyes right now this is amazing!
     
  6. NOCARGO

    NOCARGO
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    Thanks :) I'm going to let it cool down now for a few days or so and then I'll see about improvements and think
    about 'poof sound' and particles. Then I must also consider LUA, which wasn't even necessary up til now, to
    trigger the expansion on impact (streams.sensors). As can be seen, the airbag IS functional. I started working
    with @Nekkit's inflatable Easter egg so I had an inflatable object with the right properties. The inflatable mat was
    just too big to handle for getting a proper derivative... So my first one was the size of that egg and functioned pretty
    much the same as the final one, just it was too large. So from Blender I exported a smaller icosphere with just
    one subdivision (as the egg has two) and so I could shrink it down :D. Then used a different mesh (uvsphere)
    with smooth property and the egg's texture is even still there, although I altered RGB's in the material.cs .
    Ok, more details in a different thread I guess. Most important, speaking of it's own thread, I'm considering
    putting up a poll to see who likes and who doesn't because many of us know about the contradictions concerning
    airbags and Beam. If opinions result in a good balance then I will share, regardless of the state of the mod, so
    anyone could possibly improve it or just have fun with it. :)

    ps Instead of a new thread I suppose the most recent airbag thread suits the matter.
     
    • Like Like x 5
  7. Moooooo

    Moooooo
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    Aug 16, 2013
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    before:
    screenshot_2019-11-04_21-44-07.jpg
    after:
    screenshot_2019-11-05_18-49-21.jpg

    Trying to improve wheel lip texturing for Project 2-piece.
    Both pics have the same lip geometry.

    Still kinda hacky textures taken from other original wheels but now with a semi-custom normal map lol.
    might make some custom ones later on but I think this is starting to look quite good, atleast for a placeholder.
    --- Post updated ---
    16-inch wheels will also now have straight lips as intended instead of the step-lip looking mess that was in previously.
    16indem_5342.jpg
     
    • Like Like x 16
  8. The Stig Is A Spy

    The Stig Is A Spy
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    Apr 11, 2018
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    68
    More than a year later... :(

    20191105135250_1.jpg 20191105205319_1.jpg

    It's a start, I guess? JBeaming is hard.
     
    • Like Like x 8
  9. daniel398767

    daniel398767
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    Joined:
    May 2, 2015
    Messages:
    1,266
    hmm, what to do with unused space... ohh yes
    screenshot_2019-11-06_16-56-10.png
    early prototype, needs cleanup
     
    • Like Like x 15
  10. D-Troxx

    D-Troxx
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    Oct 4, 2013
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    Advan BRX BR1
    brx_br1.png
     
    • Like Like x 17
  11. Moooooo

    Moooooo
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    78
    Getting some color on those wheels.
    screenshot_2019-11-07_00-07-58.jpg
     
    • Like Like x 14
  12. Kueso

    Kueso
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    Oct 14, 2016
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    felt cute, me and @LJ Dezignz may or may have not redone the Pessima SportCombi
    Screenshot12.png Screenshot13.png
     
    • Like Like x 26
    • Informative Informative x 1
  13. vmlinuz

    vmlinuz
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    1,712
    Looks good, but remember, Thou Shalt Normal-Map Thy Panel Gaps
     
    • Like Like x 2
    • Agree Agree x 1
  14. BoeingBoi

    BoeingBoi
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    Mar 26, 2019
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    3
    Amazing! This would pair nicely with a boxer engine ;)
     
    • Agree Agree x 4
  15. RetrO_TyT

    RetrO_TyT
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    Joined:
    Mar 15, 2017
    Messages:
    435
    another something electric and strange
    evbus.png
    is coming :)
     
    • Like Like x 3
  16. NOCARGO

    NOCARGO
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    Apr 1, 2019
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    Mmm.. I love that sentence :p
     
    • Like Like x 1
  17. tanis

    tanis
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    Apr 3, 2017
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    Now all you need to add if possible is the typical audi S1 Turbo BOV, also love how quality the sound is
     
  18. Kueso

    Kueso
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    Oct 14, 2016
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    yeah
    i fixed that because i realized it didnt have it lol.
    I may post a video, later, dont have the time tonight.
     
  19. ryankd2331988

    ryankd2331988
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    Joined:
    Apr 21, 2017
    Messages:
    14
    5.png 6.png
    Modern Retro. Gona have to bake normal map for all of these high poly things. Then bring it to substance painter and start texturing. Good things take time :)
     
    • Like Like x 31
  20. Godzilla!

    Godzilla!
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    Mar 17, 2013
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    nvm
     
    #22480 Godzilla!, Nov 8, 2019
    Last edited: Jan 18, 2020
    • Agree Agree x 4
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