Some progress with the porsche! Started texturing the interior and fixed the rear's geometry a little. Can't decide which color i like more, the beige or the black. Maybe i'll do a few variants D: (imported from here) (imported from here) (imported from here)
Nice texturing there! having the colour optional is also a nice idea too, seeing as I imagine different people will prefer different colours (personally I prefer the black)
#420blazeit (imported from here) Also, the frame jbeam is now correctly massed and rigidified (I think...), so now on to suspension
[webm=]http://puu.sh/aXBXr/409dbbd018.mp4[/webm] [webm=]http://puu.sh/aXCIl/e915fdfd20.mp4[/webm] Sorry for the extra large players, no idea how to downsize it
Please make a version with out the "holding" (don't know the english word yet )! This way we could roll around
OMG I tried to model this car, but didn't get very far. this would be an awesome addition to the game for sure lol need stashun wagun!!
I always ask this with every project lol.. What kind of motor is this bad boy getting? Lifan 200cc? Lol Beep Beep, Tapatalk coming through..
Prepare to be disappointed. I know naff all about go karts or engines I just wanted a simple project that i have a chance of finishing with as few components as possible. But i did some googling before creating the engine to try and figure something out and get things sorted as best as i can, then (loosely) using figures i found on the internet tried to create something that actually works, what i have at the moment is reasonably fun but it doesn't accelerate as quickly as i would like between 0 and 15mph (but isn't actually to bad) and spins out very easily if you apply throttle while cornering . Truthfully im hoping that if i do finish it and release it someone may have a go of it and think "this isn't correct" and fix it. But it is a 50hp engine that produces 50 torques. It revs up to 9000rpm and idles at 1650rpm. It also happens to have a top speed of about 50mph on a single gear. Here is the code if you are interested. It was originally from the covet but i heavily modified it as needed, so credit to Gabester. Code: "engine":{ "idleRPM":1650, //Idling RPM "shiftDownRPM":3400, //Down shift, for automatic "shiftUpRPM":9000, //Up shift, for automatic "maxRPM":9000, //Max RPM for the engine, basically a redline. "inertia":0.08, "friction":4 "brakingCoefRPS":0.15 "burnEfficiency":0.5 "throttleSensitivity":1.2 "torqueReactionNodes:":["1x1","2x1","2c1"] "transmissionType":"automatic", //Automatic or manual, setting automatic will restrict the use of manual mode while playing. "lowShiftDownRPM":1400, "lowShiftUpRPM":3600, "highShiftDownRPM":3300, "highShiftUpRPM":9000, // -1, 0 (neutral), 1, etc "gears":[-2.9, 0, 4.6] //Gear ratios "clutchDuration":0.25 "viscousCoupling":3.5 "lockingTorqueLimit":150 "enableLocking":true "differential":1, "axleFriction":1 }, [webm=]http://www.beamng.com/attachment.php?attachmentid=38685&d=1408404353[/webm] btw, it is possible to turn gracefully at full speed, i was using keyboard and just held the right arrow key down. It also probably doesn't need 100l of fuel
Wow, you got a really nice shape and lots of details.. I hope you'll find enough motivation to finish your projects.