Looks like Pidgetto ate too much rare candy.... In other news, the AE86 now has the 4A-GEU power curve and T50 ratios.
Does this mean you can scale everything now by editing the jbeam, kinda like the wheels. Edit: oops not community screenshots thread, move on with development.
More being converted dairy has collisions and textures(after nearly committing suicide a few times) (imported from here) - - - Updated - - - Biogas is done as well just testing collision but it seems to work. (imported from here) - - - Updated - - - collision doesn't fully work
I know i still have a bunch of stuff to do to make the plane better That is in my list of things need to do
Also, you need the bulge on the fuselage where the wings connect (the landing gear retracts into it).
The dairy building looks pretty good (though I might consider checking the height of the loading dock against the cargo box), but the parking spaces and lot of the biogas station look far too small.
I used the skid marks to line it up but it seems I made it too small oh well more blender. Converted the dem heightmap thing to a gray scale so yay ! - - - Updated - - - Got the heightmap working (thanks Miura) and the map is going to be called Rockenstedt (unless Miura wants his name incorporated) (imported from here) Got suspended from world of tanks for 2 weeks (using a bot/ Hit zone skins not sure which one ) so progress should be faster than my normal workrate (1 day of work then give up) - - - Updated - - - More progress on Rockenstedt (imported from here) How do I make the grey parts transparent ? Do I have to do it in blender ? if so how ? (explain in noob terms(I'm still a blender noob)) - - - Updated - - - (imported from here) yay! anyone think I should make a tutorial on custom foliage even though it's quite simple ?
y u use hitskins/botting in wot skreb ;-; (kidding about the skreb part, don't kill me) Anyway, nice map. Looks a bit bumpy, but it's nothing that smoothing can't fix
I'm still working on my BMW so I think it counts. (This is an image from when I got the mesh in-game some time ago.)
Created a map Its in the Terrain section of the Showroom I didn't Use any other program to make it Because it made problems last time So i only used Torque3D