WIP - Bruckell Miami If you want more infos go here: https://www.beamng.com/threads/bruckell-miami.77568/
D50 will be 2-axle RWD/H-Drive version, and D55 will be 3-axle with the T-Series 2-axle RWD + also H-Drive. This is the kind of vehicle that would realistically have H-Drive instead of 4x4 or 6x6 I think. But I can add 6x6 as an aftermarket option or something, and it would be based on the 6x6 I made before in my mod, except this would have visible and breakable driveshafts and diffs obviously. I'll consider this. Some progress, I need to change these fenders but I kinda suck at modeling
i noticed your update for the stuff pack was just labeled "things" ore something. is that included lol
More progress: Rust textures are pretty much placeholders for now, fenders are WIP and don't have flares yet, there's no interior yet and stacks have to be shortened. Apart from that everything you see here is pretty much done, it's definitely not all the mod will have though.
They probably used sealed beam lamps as headlights for this truck (it's supposed to be kinda cheaply made reusing as many parts from D- and T-Series as possible so they would use pre-made lamps as headlights), should I maybe call them sealed beams in parts selector and make them possible to fall off?
i'd say just use the pre facelift lights mostly as they are, just have 2 in the hole instead of one horrible stretched one.
Ok I'll add dual ones, but also I'll leave these big ones as an option, maybe just for the fleet trim idk Or I'll make them an aftermarket option and try to make them look less stretched --- Post updated --- I kinda like how this is looking now
Try putting the normal gavril grill on the bottom and barstow flip up lights on the top. Or vice versa. Another idea: put the moonhawk headlights into the intermediate front facia off the d series. Idea v3: moonhawk fenders. I think they might fit. But tbh, its looking good as it is. These are all if you don't want stretched parts.