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Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. elcamino

    elcamino
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    is that a future AW?
     
  2. a plane guy

    a plane guy
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    3,063
     
  3. elcamino

    elcamino
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    oh. Im so ignorant
     
  4. silence russian mods

    silence russian mods
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    Shutoko progress update:
    Texture wise I've worked Once again on converting more textures to PBR and fixing more issues

    Light wise we're at a stand still at the moment

    There's just the highlighted blue part left but performance isn't satisfying enough so it might get left out but it hasn't been decided as of yet


    Beamng really dislikes having over 2000 point lights in a map but for this map 2000 aren't nearly enough as showcased by the image above Wich is The amount right now

    This is the performance I'm getting at night on a Ryzen 5 3600 an rtx 2070 and 32gb of ram...

    As you can see it's very poor

    What would you prefer:
    For it to be fully complete but lesser performance or to leave the 2/3 of the C1 without lights Wich would help with performance?
     

    Attached Files:

    • Screenshot_20220124-103419832_3_1.jpg
    • unknown-54.png
    • unknown-84.png
    #30524 silence russian mods, Jan 25, 2022
    Last edited: Jan 25, 2022
    • Like Like x 5
  5. HadACoolCar

    HadACoolCar
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    OMEGAAA



    the wheels tho <3
     
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  6. Reece Coates

    Reece Coates
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    I would much rather prefer having less point lights than horrible performance. Do that unless there’s a way to write up some lua or something that only activates them within a certain distance. That way the game doesn’t have to simulate 7000 pointlights at a time but more like only 500 or maybe less, depending on how far they are spread out.
     
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  7. SKB

    SKB
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    well, theres a surprise in the map, so, you'll see :)
     
  8. LucasBE

    LucasBE
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    rear.png front.png
     
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    • Agree Agree x 1
  9. Nacho Problem

    Nacho Problem
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  10. Andryusha

    Andryusha
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    Could you maybe place them in specific folders which users could make visible/invisible in World Editor themselves?
    For example 1 main folder for all lights ON/OFF and then subfolders for lights on each road.

    So the person willing to drive on K1 would do this in World Editor:

    >Lights [ON]
    >>C1 [OFF]
    >>K1 [ON]
    >>K3 [OFF]
    >>K5 [OFF]

    Some maps use higher fog values and lower draw distance to increase FPS however I haven't tested it with lights.
     
  11. radig

    radig
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  12. moses72

    moses72
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  13. Manche

    Manche
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    agony
     

    Attached Files:

    • scare.png
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  14. Matt_890s

    Matt_890s
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    Started messing around with Blender after years of not using it. I'm working on a small parts pack for the Gavril Barstow, parts suggestions are welcome.
    Capture.png
    Yes, I know this is just a cut cowl induction hood, and yes, this is all I've modified so far. Please don't be too harsh.
     
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  15. Nekkit

    Nekkit
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    serenity.png
    (textures are a placeholder atm)
     
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  16. moses72

    moses72
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    boxy bumpers
     
  17. A8den

    A8den
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  18. elcamino

    elcamino
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    I LOVE IT
     
  19. Franz027

    Franz027
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  20. BeezNeez

    BeezNeez
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