No, I found the model on my hard drive from 2 years ago. I think it´s from GTA. I searched on GTAinside and found a model, which almost has the same polyflow, so yes, it is from GTA.
No. I don´t plan, to make it beam lored. It is another meshslap, where I learn about JBeaming and stuff. It is another step in modding for me. My last mod will be scratch made. Maybe it will be a lore-friendly Trabant... Let´s see...
Honestly i don't think you should post something that you haven't made on the development screens thread, you haven't actually developed anything and you don't even have permission from the original GTA modder to use his model.
Okay, thanks for letting me know. EDIT: I wrote to the creator of the model and asked him for permission. If he says no, it´s cancelled ofc. --- Post updated --- You want scratch made stuff? Here we go (very old model, I know, the quality is questionable...) It´s from february and was an attempt, to create a model for BeamNG. I guess it would be more efficient, to rework it, than to try, to make it better.
Yep. OT: This UV map causes me great annoyance. The widebody kit doesn't fit with anything, and the facelift and pre-facelift bumpers are different.
ALso, this thing is cancelled, until I get the permission from the model creator (I emailed him). If he don´t answers until next weekend, consider it at cancelled and live with this: