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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. A beam player

    A beam player
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    230
  2. axelis

    axelis
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    :confused:
     

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    • upload_2024-5-22_15-37-13.png
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  3. silvermanblu

    silvermanblu
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    What they don't tell you about modeling is that most of it is scrapping everything and redoing it. I had to make some concessions, but this is probably the final shape.
     
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    • Agree Agree x 1
  4. fiest4a

    fiest4a
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    screenshot_2024-05-22_16-09-14.png
     
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  5. A beam player

    A beam player
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    alr i guess
     
  6. LegThePeg

    LegThePeg
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    Why do you have to reply to every one of their posts?
     
  7. A beam player

    A beam player
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    idk im js hyped
     
  8. ghost_cauli

    ghost_cauli
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    After seeing this rear bumper on that blue BX, I was wondering how long will it take you to model an entire wide body for it. I'm not convinced with how it ends in the back (IMO it should use a wide rear bumper), but I suppose it's not yet finished so I'll let you cook – the rest of your stuff looks great.
     
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  9. axelis

    axelis
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    Took long enough :p That's how it looks atm, still need to design the rear on paper but it's coming along nicely. I may have a very silly idea (ABflug mure Z32 and S900 inspo?)

    I'm just so scared of having to do all the jbeam for it :(
     

    Attached Files:

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  10. ghost_cauli

    ghost_cauli
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    :eyes_emoji:

    Honestly, it might not be that bad, if you're making those as replacement quarterpanels, it may be enough just to alter the vanilla widebody a little. Don't tell anyone, but it doesn't have to be super detailed.
     
    • Agree Agree x 1
  11. axelis

    axelis
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    I may be taking this too far ... i may not ...
     

    Attached Files:

    • upload_2024-5-22_22-24-5.png
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  12. ghost_cauli

    ghost_cauli
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    Yeah...

    BeamNGdrivex642024-05-2223-52-26.jpg
     
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    • Agree Agree x 1
  13. silvermanblu

    silvermanblu
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    Mar 1, 2013
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    Skins are sort of working however they will not be supported at release. If this even does get released tbh. Still in the air about it.
     

    Attached Files:

    • screenshot_2024-05-22_13-59-48.png
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  14. TWilliams458

    TWilliams458
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    Aug 26, 2016
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    640
    JayDee Em seats

    screenshot_2024-05-20_18-20-01.png screenshot_2024-05-21_21-28-29.png
     
    • Like Like x 4
  15. Docroswagge

    Docroswagge
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    Jul 30, 2017
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    177

    current state of hirochi talent. I're working hard on it yeah

    see you at the repo someday :)
     
    • Like Like x 44
    • Agree Agree x 1
  16. Gordon freeman*

    Gordon freeman*
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    Mar 21, 2023
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    178
    What an absolute UNIT
     
  17. Cutlass

    Cutlass
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    Apr 30, 2017
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    3,174
    Looks incredible!
     
  18. StivJocuri

    StivJocuri
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    Joined:
    Jan 1, 2017
    Messages:
    221
    screenshot_2024-05-25_19-54-27.png screenshot_2024-05-25_19-54-56.png screenshot_2024-05-25_19-55-17.png screenshot_2024-05-25_19-55-42.png screenshot_2024-05-25_19-56-24.png
     
    • Like Like x 24
  19. Dieter Huysamen

    Dieter Huysamen
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    Sep 17, 2023
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    1,215
    why did so many kei truck mods pop up so suddenly? and they're all almost the same :skull: (not complaining im very happy and surprised)
     
    • Agree Agree x 1
  20. silvermanblu

    silvermanblu
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    Joined:
    Mar 1, 2013
    Messages:
    669
    Soliad Hatch is dead. I just hate the way it looks. Back to the Moonhawk because I know you guys LOVE that /sarcasm. This is my idea for an early Moonhawk. I have removed the B-pillar and massaged the C-Pillar to emulate a GM A-Body. (Chevelle/Cutlass) This is probably going to be separate from my current Moonhawk project.
     

    Attached Files:

    • blender_2024-05-25_03-05-17.png
    • Like Like x 9
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