I think Mamba would work better here. Kingsnake would probably make more sense as a lore-friendly version of the sister car, the Shelby Cobra Concept, since Kingsnake is, to an extent, like a lore-friendly Cobra, as far as nameplates go.
I've done a basic JBeam so, but it's nothing close to the final thing, it has issues and a lot of spiking so I'll end up changing a lot and/or remaking some. Done some nice wheel texture too.
Very early state, i'll post more of this mod when i'll get time to add things. Base Config : Custom Config (with tuning spoiler i think is vr6 one but idk) : (I need help positioning the front bumper) And this time, when i'll get more time to make a proper description and add textures and more things, i promise i'll make a thread.
Installed a Bastion-derived 3D model transmission (RWD only sorry, otherwise it would drive no different than your ETK Fc10x ttSport instead) and transfer case, also installed ETK K-derived suspension parts and modified subframe and heat shield to fit the new drivetrain parts. Next would be finishing remaining body, engbaycrap and fuel tank. Don't mind the missing other side, I'm just lazy to duplicate them yet, not until I finished other more important parts like remaining body and especially the interior.
Now has glass! Aside from a few things (Some parts and polish) its ready for an interior. If you have modded before, how tf should I start doing the interior?
Well... after quite some painstaking failed tries, I decided, to wrap it up from a completly different angle and now it seems to work. It may not look that spectacular, but consider it as a quite solid base for much more to come! And for anyone asking, how the Warnhorst is, it is still there, don´t worry And the ETK R-Series will also receive some improvements over time. I just currently do this project, also to learn some more stuff about skins, coupler systems and some general JBeam stuff. And I thought, that A vehicle of this kind is missing in the game...