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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. GoblinGreenGuy

    GoblinGreenGuy
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  2. Justin_2008

    Justin_2008
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    i guess it'll be a separated vehicle from Stambello
     
  3. Schmitti

    Schmitti
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    No, separate vehicle :)
    Indeed. The truck is build on a completly different structure, than the Stambecco, therefore it wouldn't make sense, to put it in the Stambecco
     
    • Like Like x 1
  4. ImNotConfused

    ImNotConfused
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    Added the hood and fixed front things position :rolleyes:
    screenshot_2026-03-04_20-27-39.png
     
    • Like Like x 1
  5. Angry_Bird

    Angry_Bird
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    screenshot_2026-03-04_14-15-56.png screenshot_2026-03-04_14-16-42.png

    Using some bits from the ETK F-Series, ETK K-Series 2+2 gets an active spoiler and new rear seats for increased space and better overall 2+2 aesthetic.

    @KartonFan would you be ok if I release them on repo on the next update?
     
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  6. KartonFan

    KartonFan
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    Yes, its ok.
    On the contrary, I am pleased to see my work in other mods!
     
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  7. TripleAye

    TripleAye
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    Colorable achievement obtained
    screenshot_2026-03-04_19-14-59.png screenshot_2026-03-04_19-16-48.png
     
    • Like Like x 12
  8. Angry_Bird

    Angry_Bird
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    Twin Turbo parts for Seoil Framebody V6 model, @Urbanmaid check discussion thread here for the dae zip
    screenshot_2026-03-04_19-58-10.png Screenshot2026-03-04200417.png Screenshot2026-03-04200426.png
     
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  9. IncaSpider2990

    IncaSpider2990
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    Trying to get the 89' Pessima to work in the game. Still needs some jbeam edits for the suspension and the wheels. But great progress has been made so far. Lights in the interior and outside work just fine. But steering doesn't work yet. This project is still in a early WIP stage.

    Pictures:

    screenshot_00005.png screenshot_00006.png screenshot_00007.png screenshot_00008.png screenshot_00009.png screenshot_00010.png
     
    #36329 IncaSpider2990, Mar 5, 2026
    Last edited: Mar 5, 2026
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  10. megacar11003

    megacar11003
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    It will be a lot easier if you just upgrade to 0.5 when the Pessima was released... But I do like this project so far, hope you'll finish it
     
  11. Schmitti

    Schmitti
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    :D
    20260306155640_1.jpg

    Now to the more important stuff: The truck has quite some performance issues and likes to eat my FPS quite heavily. I know, that the reason probably is, that it carries quite some nodes around:
    20260306155731_1.jpg
    (some of them are moved with nodeMove for the high roof versions)
    I´m still working on improving the truck. Currently, it has every material in the folder and renamed, in case, I want to change then, or the Beamng devs change the original ones, which resulty in breaking the mod. I might remove all of them and just like everything to the original paths. Having the material renamed and redirecting it to the original path don´t works for me for some reason. And I personally don´t want to change the node structure. I´ll try, to improve optimisation as good, as I´m able to :)
     
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    • Agree Agree x 1
  12. Franz027

    Franz027
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    Looks really cute! ^^
     
  13. azureskies

    azureskies
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    we teasing with this one
    upload_2026-3-8_16-32-2.png
     
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  14. CrashHavenBNG

    CrashHavenBNG
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    Wood
     

    Attached Files:

    • IMG_5470.png
    • Like Like x 15
  15. ImNotConfused

    ImNotConfused
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  16. Traxisek

    Traxisek
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    screenshot_2026-03-09_14-40-17.png screenshot_2026-03-09_14-43-08.png screenshot_2026-03-09_14-33-50.png screenshot_2026-03-09_14-33-59.png
     
    • Like Like x 22
    • Agree Agree x 1
  17. Schmitti

    Schmitti
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    on the way...
    20260309214702_1.jpg
     
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  18. Schmitti

    Schmitti
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    • Like Like x 5
  19. neymar_19932

    neymar_19932
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    can you give me link to discord too?
     
  20. CrashHavenBNG

    CrashHavenBNG
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    Dont use it
     
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