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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. IamNameless

    IamNameless
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    Oct 16, 2014
    Messages:
    72
    Make the windshield a bit higher..
    Just a suggestion :)

    So it would be in a line with the thing above the windshield..
     
    #3701 IamNameless, Nov 16, 2014
    Last edited: Nov 16, 2014
  2. Chernobyl

    Chernobyl
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    Aug 26, 2013
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    That bus is quality!
     
  3. Dummiesman

    Dummiesman
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    Here's the bus without the odd specular Me & Deja get in 3DSMax
    (Also Deja never thanked himself for the bus idea / model edits to the H45 :p)

    (imported from here)

    (imported from here)
     
    • Like Like x 1
  4. xTakedown JnR

    xTakedown JnR
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    Aug 2, 2013
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    87
    Please fix those shading errors.
     
  5. 14ramosr

    14ramosr
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    Stop being demanding. Its a work in progress I.E. its not done yet.
     
  6. Brett

    Brett
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    Jul 27, 2013
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    Its constructive criticism, it would look alot better without the errors.
     
  7. Dummiesman

    Dummiesman
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    I have said twice now it is not at the correct stage to fix them. Fixing them now would in turn cause me more work because I would have to fix them over and over and over again until it is complete. So currently they still exist. I plan on finishing it up today though.

    It hurts my eyes too, trust me.
     
  8. SoHigh00

    SoHigh00
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    Nov 11, 2013
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    506
    Pretty hyped for that bus! Looks great.

    Also some progress on the del sol :)
    I started with separating the bodypanels and gave them some depth. The shading/ reflection flow between the different panels and corner smoothing i.e. no more sharp corners near the lights etc. are following later.
    hhh.JPG
    Oh also three dimensional lights...I don't know if it's necessary on the rear lights...but why not. Could look cool after a crash with some nifty transparent textures ^^
    May not be acurate...I could not find pics without the cover and it's done by guessing...
    lll.JPG

    Also only 9k tris without the wheels :D with the wheels 21k tris D:
     
    • Like Like x 1
  9. Commando11

    Commando11
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    Aug 6, 2013
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    58
  10. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Yet another one.
    2 Hubcaps and 15 Rims (and their 4-5 bolts variants) so far.

    sEGR0DR.jpg

    (imported from here)
     
    • Like Like x 1
  11. FreeFall

    FreeFall
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    Aug 5, 2013
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    37
    ^

    Remind me of Hayashi street fins! Nice!
     
  12. IamNameless

    IamNameless
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  13. tdev

    tdev
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    Developer
    BeamNG Team

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    Aug 3, 2012
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    3,074
  14. IamNameless

    IamNameless
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  15. SixSixSevenSeven

    SixSixSevenSeven
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    BeamNG.Drive
    Considering flying isnt actually a supported thing, I wouldnt be surprised that the AI cannot fly nor would I expect a fix.
     
  16. IamNameless

    IamNameless
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    Still, it would be a big improvement.
     
  17. Dummiesman

    Dummiesman
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    Need more rivets

    (imported from here)
     
  18. IamNameless

    IamNameless
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    What is that? Truck trailer?
     
  19. SixSixSevenSeven

    SixSixSevenSeven
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    His bus I think
     
  20. IamNameless

    IamNameless
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    Oct 16, 2014
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    The photo is too dark.
     
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