Overall looks pretty good but the dashboard shape could use some refinement, it looks too flat right now. Look at the curves, specially on the center console and glove box: Also the center console/arm rest looks too wide, see the real pics to compare. Seats look too flat, but I don't know if that's how they're supposed to be (not factory stock I guess?).
First off all, thanks a lot for the criticism I know, I actually had a really tough time modeling it the way it is now in the first place. I am still in the process of learning(as I am "only" modeling for two and a half years and the delsol is my 2nd model of a vehicle)...I learned a lot by making this and could probably do it better now..buuut I really don't feel like redoing the whole thing just for the 10 out of 100 people who are able to notice the difference....I hope you, who notice all the issues still can enjoy it... I tried my best to fix it a bit more since I posted the pics though: (don't mind the buggy textures by the passanger airbag and also don't mind the tone difference between the dash and door panels) OEM leather seats: In other news I've made some progress with the taillight textures(still not finished) The panel gaps errors are caused by the jbeam btw(it's deforming on its own overtime a bit)....so please don't mind those for now. Also model process of some Avid 12 wheels(also not finished, obviously)
It looks happy. Imagine if that lawnmower was as big as a T-75 and it runs over a Covet (While shredding it with it's blades)?
The lawn mower looks pretty nice so far, but the perfect loop of that clips is absolutely beautiful. Good work so far.
it kind of reminds me of the Honda mean mower... http://www.topgear.com/uk/car-news/Video-Top-Gear-attempts-land-speed-record-2014-03-27
Thanks to Dummiesmans Lua skills, this thing now works... ish His part works perfectly. My jbeam... not extremely well... EDIT: So that previous video was a bit shite, so here's a new one where it actually WORKS. No "ish". It just WORKS.
Yes! tank power, that looks awesome. It's only missing a car below it Boring UV's in progress, and that's just the engine and suspension stuff of my Prelude....
Damn right! remind me not to leave all that stuff for last, I should've started with the most painful mapping first. Btw, that B engine is looking good, it's going to be a 1.6 or 1.8? I'll make one for my prelude as well. I'm done with the stock engine UV's, finally it's texture time!
I think with a properly heavy body on those tracks it wont bounce around too much. Will be interesting to see when a proper tank has been made with a turrent also!