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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. adrian2013

    adrian2013
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    Oct 12, 2014
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    682
    Ahhh yes, thanks, what was it called?That was my inspiration, still trying to fit the doors(jbeam part of them) roids.jpg
     
  2. Stiggy111

    Stiggy111
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    Oct 23, 2014
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    591
    Heh! This little thing is sweet!
     
  3. Occam's Razer

    Occam's Razer
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    Aug 7, 2013
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    1,264
    Yikes. Look up the 'merge' (ALT M) and 'extrude' (E) features of Blender. And probably the 'loop cut' (CTRL R) and 'make edge/face' (F) features as well.

    Also, while I hate to be the one to tell you this, you are posting in this thread too often. Roughly one quarter of the posts in the last two pages have been from or replying to you. And while I understand that you need help, advice, and direction, this is not the place to get it. I'm going to refer you to the Blender Artists forums (http://blenderartists.org/forum/). It's a quieter, more patient community, and has everyone from relative beginners to near-industry level experts, all of them eager to share with you their knowledge and experience. Create an account - it's perfectly free - and post your projects and problems in the Works in Progress section. You should get some helpful advice and truly constructive criticism, as well as referrals to dozens of helpful tutorials this community may not even know about.

    A few final pointers while you're there, as I will not be providing any more advice in this thread:
    • Be kind. It could take several hours to get new replies to any given question you may have. Be careful not to be demanding or ungrateful when or if you aren't getting any attention; it's all too easy to do. And when you do get replies, be open minded. Even if it looks good to you, there may be some glaring flaw your peers figure you need to sort out before moving on. Unless they're openly insulting you or your work, they're there to help. The ones that want you to fail just won't say anything.
    • Be a self-starter. Fill the interim while you're waiting for replies by looking up tutorials for... hell, anything pertinent to Blender. Camera mapping, creating human faces, architectural visualization, topology, etc. Anything you look into and learn from, even if you can't apply it to your problem, is something learned. And that can't be a bad thing. Similarly,...
    • Diversify. You don't have a time budget. You don't. We've tried to tell you that you shouldn't try rushing in to a car-oriented project right from the get-go, but you haven't taken our advice. So please at least try this: do other things. Follow along with some of the above tutorials, or challenge yourself by trying to model something simple: a pen, a mailbox, a park bench. Grasping the basic concepts of 3D is easier with a basic project. And what you learn in those tangent projects will be useful in making your Subaru reality.
    If you follow my advice, and move your project over to Blender Artists, my account there is 'silent 1'. I don't get on too often, but at least you'll know someone there.

    If not, I wish you the best.
     
  4. luckyman

    luckyman
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    Aug 5, 2012
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    405
    Why u no release awesomeness? I really like this and wish i had it :) Plz Release no joke its friggin awesome.
     
  5. disloyalpick

    disloyalpick
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    Aug 20, 2012
    Messages:
    134
    Re: Dese uglyz gapz


    Since nobody cared to help you out and tell you how to do it I'll tell you even though i don't even own the game yet. Lol. Cant wait to get paid this week, and if my bills arent astronomical i might actually finally buy it, then switch from RoR, but still play my precious RoR. :p

    So what you want to do is select the edges or vertices you want to fix a gap(or so you say) with and just press CTRL+E and select Bridge Edge Loop

    And voila your gap is fixed.

    Hope this helped you!
     
  6. Brett

    Brett
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    Joined:
    Jul 27, 2013
    Messages:
    301
    Wat.

    (imported from here)
     
    • Like Like x 1
  7. Car crusher

    Car crusher
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    Nov 17, 2013
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    199
    use ctrl r to add more reference lines and drag them up/ down to make the arch. And make sure to join those two parts of the plane to the left of the wheel together, or you will be left with holes in your car.
     
  8. HadACoolName

    HadACoolName
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    Aug 3, 2013
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    1,933
    Because that was just drawn in MS Paint. I even have the original pic.
    screenshot_00030.png
     
  9. disloyalpick

    disloyalpick
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    Aug 20, 2012
    Messages:
    134



    NOOOO!!!

    Please don't listen to what he is saying, if you listen to him you will ultimately destroy polyflow, which is something you lack right now. Your best bet is to watch some youtube vehicle modeling tutorial, but not the ones that use subsurf. The thing you want to do is either box modeling or polygon-by-polygon modeling. It is the most rewarding modeling method and if you do it the right way, it will give you good polyflow if you manage your polygons the right way. Hope I helped. Good luck man. Hope you do good in your endeavors. :)
     
  10. adrian2013

    adrian2013
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    Oct 12, 2014
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    682
    Can it be..jpg qaud headlights.jpg
     
  11. disloyalpick

    disloyalpick
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    Aug 20, 2012
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    134

    Y U NO wait until it gets released. :p
     
  12. luckyman

    luckyman
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    405
    This is what i just done. Thank you now when school starts monday and after a week or two ill be creating hellalot of mods for personal use.
    Con Semi, That is the title for this thing. Might release after I do a little node movements.

    No picture freaking internet spazzed out.

    Just imagine the semi cab without its roof.
     
  13. ktheminecraftfan

    ktheminecraftfan
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    Mar 14, 2014
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    2,103
    that's what my problem was I thought I was missing something but I have decided to give this project a break for a couple of days I got stressed because of it.

    - - - Updated - - -

    oh thanks
     
  14. burk

    burk
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    Joined:
    Jun 3, 2015
    Messages:
    142
    haven´t been to this tread before, it´s basically "lets post my progress on a mod that i´m working on" right?

    so the thing i´m doing is all of the wheel swaps, every vanilla car will have wheels of any other vanilla car.

    so far i have gotten some wheels on the pickup

    screenshot_00000.png
    screenshot_00001.png

    they will all be modified to either
    1. to fit the original wheel, so a sunburst wheels will be the same size as on the sunburst itself or
    2. to fit the wheel on the car, so the boggers from a d-series will be scaled down to the original wheel or basically changing the skin
    3. to fit the car, so they will not be the exact same as the normal wheels, but scaled down to fit it confortably

    this will most likely be a conversion mod instead of a skin mod
     
  15. CarSquasher

    CarSquasher
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    Sep 5, 2014
    Messages:
    705
    We all start off small. You'll get there.;)
     
  16. Rage

    Rage
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    Aug 5, 2012
    Messages:
    160
    More updates (I fear modelling subframes)


    (imported from here)
    (imported from here)
    (imported from here)
    (imported from here)
     
  17. aljowen

    aljowen
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    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Here is a video of my exact workflow when modeling with me talking over the top describing everything. Maybe it might help you out a bit. Just make sure to keep things neat so that you dont end up with huge amounts of polygons.
    Please excuse the fact that i am talking at a million miles per hour but i wanted to keep it fairly short while fitting in tons of info. I think the audio gets slightly out of sync towards the end, so sorry about that.


    This is the sort of model that Gabester gets (image from Gabester dev blog post) although his workflow is probably a little bit different.
    3Z9mg.jpg
     
    #5337 aljowen, Aug 16, 2015
    Last edited by a moderator: Oct 21, 2015
  18. burk

    burk
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    Jun 3, 2015
    Messages:
    142
    update: finished sunburst wheels for the pickup :D
    race
    screenshot_00002.png

    sport
    screenshot_00004.png
    sport s
    screenshot_00003.png
    rally
    screenshot_00005.png
     
  19. Toron Beldevar

    Toron Beldevar
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    Joined:
    Aug 2, 2014
    Messages:
    349
    1998 Gavril Roamer Sport:


    (imported from here)

    Update coming this afternoon :D
     
  20. burk

    burk
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    Joined:
    Jun 3, 2015
    Messages:
    142
    #5340 burk, Aug 16, 2015
    Last edited: Aug 16, 2015
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