im having this problem with my mod when the car crashes the front bumpers become chrome with the lights texture happens when i rollover or sometimes crash sideways someone know what is doing this? maybe some wrong materials...
OK, time to show up my rim. (excuse my 1 minute 20 seconds render) This is my first succesfull try to make a proper rim (my first try fas complete failure, this is my second try ) it is volk TE37 (or atleast had to be). I plan to place it ingame to train BNG basic modding a bit. What are your thoughts? oh and PS. the rim has got ugly shading errors near bolt holes, I gonna try to avoid it in the future (holes made with boolean)
Other than the aforementioned shading issues it looks very good. The polygon flow looks good but on the outer edge try to add few more to make it look better.
As NTD is showing of his progress stage of his first mod, I'll do so, too. BBS rim (I have no idea of what the exact name is and I really don't care), put ingame by xTakedownJnR (thanks again ), actually has reflections but not on this map as it seems (it comes out really bad on these pics IMO), very low poly (only around 22k polys each wheel... :/ ), WIP mod.
Wheels wheels wheels Made this one quite long time ago but there isn't any Porsches or old VWs for it (tire isn't mine)
R33. Still haven't done much on the R30, I just have no motivation to do the rear suspension or seats, so just went and did this instead :\
Did a bit more work on the Raven R60. Basic interior work, new paint (still needs some work) and better mirrors.
Experimenting, I made a quick proof of concept without the use of ropes or anything fancy, it's a little node catcher. Hard to get on properly but works well enough when it's attached. Video - Click to Play - Direct Link