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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Sando

    Sando
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    Aug 19, 2013
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    326


    (imported from here)
     
  2. D-Troxx

    D-Troxx
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    thats amazing :D great job
     
  3. DrowsySam

    DrowsySam
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    Oh lawd



    Just to set things straight, you probably won't see this as an official addon(maybe maybe), it's simply a proof of concept I decided to do for fun. It works well, but it's not how tow trucks actually work..

    I'll probably just shove it on the forum when I'm done with it.
     
    #5503 DrowsySam, Aug 31, 2015
    Last edited by a moderator: Oct 21, 2015
  4. Dc5R

    Dc5R
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    Ah , I remember this song !
    If only there's ZiT in SA .
     
  5. monte379

    monte379
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    Will you make it for the T-75 for heavier loads?
     
  6. SixSixSevenSeven

    SixSixSevenSeven
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  7. Holland

    Holland
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    I don't know much about this forum anymore, so I thought I'll post this here also (sorry if it don't belong).


    (imported from here)
     
  8. aljowen

    aljowen
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    Welcome back :)
     
  9. Razer-11

    Razer-11
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    You should really bevel/chamfer those sharp body lines imo, don't be afraid of using a couple more polygons.

    OT:
    Forgot to show the couple wheels I made.
    Rotiform NUE Concave :
    2015-08-31_19-46-45.png 2015-08-31_19-47-46.png
    Rotiform Race ROC :
    2015-08-31_19-50-18.png 2015-08-31_19-50-47.png
    Tarmac Fifteen52 :
    2015-08-31_19-52-45.png 2015-08-31_19-54-31.png
     
  10. aljowen

    aljowen
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    That's a good call, especially in places like around the bonnet of the car where they are most visible at the moment. It made things look way better when i doubled the amount of edges around the wheel arches so will definitely be doing that in some other areas.

    Thanks :)

    EDIT:
    Just had a thought, i may have interpreted that wrong, do you mean change the lines that i have marked sharp to give them a bevel?
    temp.png
    This is what they currently look like.

    EDIT2:
    I have done some work to smooth the front geometry (still a bit more to do), i have also realized that the rear doors will have to change in order to properly accommodate for the rear windows. I think i will make the door follow the red line around the wheel arch.
    17.jpg
     
    #5510 aljowen, Aug 31, 2015
    Last edited: Aug 31, 2015
  11. VeyronEB

    VeyronEB
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    Yep, control loops should be used on any big and visible sharp lines on the body really. It just makes the shading so much more natural and smooth.

    Just use the bevel tool by pressing ctrl b. I usually set it to about .5 or so but just use whatever looks right for each part. eg:

    jHsFGqL.png

    Also really love your design so far :D
     
  12. aljowen

    aljowen
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    Thanks! That works really well. I found that i had to use 0.001 as opposed to 0.5 though which is a bit odd. The edges look more believable now.
    18.jpg 19.jpg
    Since edge split is enabled some of the edges will still look sharp, so i will disable/tweak that at some point.
     
    #5512 aljowen, Aug 31, 2015
    Last edited: Aug 31, 2015
  13. CarlosAir

    CarlosAir
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    Nov 16, 2013
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    336
    Some more progress on the Super Cub.
    Wt6rfpx.png

    I'm also working on trying to replicate the internal tubular fuselage structure of the aircraft: http://i.imgur.com/qqjPvJY.png

    I'm very interested in this project, I think it's an amazing aircraft irl, I really like the awesome Stol capabilities this thing can achieve.
    I think this project is very versatile and allows for a lot of variations and different versions, and even different power plants :p.

    With things like an amphibious/float-plane version: http://i.imgur.com/d9ICrhE.png
    Or even a bush-plane tundra-wheeled version :p :http://i.imgur.com/ymD6OIQ.png

    3d model still being worked on, you might notice some errors. Almost no interior and no textures yet.
     
  14. Sando

    Sando
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    Aug 19, 2013
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    326
    But why, this game needs tow truck. Or maybe you mill make an improved version of it and then include it as an official addon?
     
  15. Aboroath

    Aboroath
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    Aug 25, 2013
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    3,804
    Looks gorgeous! A float plane is such an awesome idea I can barely contain myself right now.
     
  16. D-Troxx

    D-Troxx
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    spiking seats be gone :p.
    2015-08-31_00003.jpg 2015-08-31_00005.jpg
     
  17. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
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    1,540
    Stay Tuned
    2015-09-01_00001.jpg 2015-09-01_00003.jpg 2015-09-01_00004.jpg

    Edit:
    Zrzut ekranu (29).png
     
    #5517 Car_Killer, Sep 1, 2015
    Last edited: Sep 1, 2015
  18. NistingurA

    NistingurA
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    Nov 22, 2013
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    2,092
  19. Car_Killer

    Car_Killer
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    BeamNG Team

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    Slowly because tommorow i must go to school :mad:
     
  20. CarSquasher

    CarSquasher
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    Sep 5, 2014
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    705
    ibishu covet wagon
     

    Attached Files:

    • default.jpg
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