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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    Feb 17, 2016
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    working on nomi gauges for the sbr4. i hope i'll be able to make them work after i finished this and the glowmaps.
    cats.jpg
     
    • Like Like x 11
  2. Godzilla!

    Godzilla!
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    The first variant looks a lot nicer than the other 2 in my opinion. :)
     
  3. MRcrash

    MRcrash
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    BeamNG Team

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    Counter weight, better decals and (WIP) Krampe Big body 900 S
    screenshot_00014.png screenshot_00015.png screenshot_00016.png screenshot_00017.png screenshot_00018.png
     
    • Like Like x 17
  4. ItaliAsian

    ItaliAsian
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    Miramar Coupe Beta is now live and available to download! -removed-
     
    #6864 ItaliAsian, Apr 24, 2016
    Last edited by a moderator: Apr 24, 2016
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  5. Bernd

    Bernd
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    upload_2016-4-24_15-59-28.png
    :eek:What have I created? hahaha:p
    --- Post updated ---
    screenshot_00064.png
    ...and how it's supposed to look like (don't mid the wired parts on the front lip)...
    screenshot_00063.png
    ...some early mudflaps:).
     
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  6. racerguy24

    racerguy24
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    Thing is looking good so far!
    Untitled.png
    Also ignore the current colors, its just reference.
     
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  7. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Sep 24, 2013
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    Something
    screenshot_00139.png
    and... bug :(
    screenshot_00138.png screenshot_00137.png
     
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  8. CarlosAir

    CarlosAir
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    Nov 16, 2013
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    I randomly resurrected a project that I've had abandoned for some time now, I think I've never shared anything about it in the forum, so here's some exclusive footage of it :p :


    (I was using some cheap TrackIR system, good to play around, hopefully the camera movement doesn't annoy too much)


    It's an agile and quick ultralight helicopter (the Mosquito XE). The model and textures are quite simple (and they were done quite some time ago). Go here to see the 3D model: https://goo.gl/PsALZv.

    But it's main strong point is it's flying capabilities. It has some neat flying physics based on a realistic aproximation of an helicopter flight. The rotor has constant RPMs, and the control is achieved via the individual change in each of the blade's angle of attack in each moment. Featuring an accurate swashplate mechanism (achieved with pure jbeam and hydros, no faking code involved). In fact, it's even kind of possible to do a successful autorotation (aka landing without engine power).

    Flying this thing with a joystick is a blast :D. The degree of control that it provides is massive, and has great responsiveness. You might be flying as fast as a car, and at the next moment you are hovering with huge precision over something static.

    (oh, and if anyone's wondering, the SuperCub project is also progressing nicely -> http://goo.gl/FTMf8f)

    Utah is one of the best things that could have happened to BeamNG in this point in time when it comes to flying, and it doesnt even have any proper airstrip! (as far as i know).
     
    #6868 CarlosAir, Apr 25, 2016
    Last edited: Apr 25, 2016
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  9. Hubmaker

    Hubmaker
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  10. coolusername

    coolusername
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    Well done, you even changed the signs in curves!?
     
  11. racerguy24

    racerguy24
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    Here is the suspension concept I was working on for the RG Vortexx, the black bar (reference) is where the bottom shock absorber goes. I'm not sure if that's what a buggy suspension looks like but that's my concept so let me know if it looks good or not.
    Untitled.png
     
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  12. YortstarGaming

    YortstarGaming
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    • Like Like x 1
  13. racerguy24

    racerguy24
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  14. NistingurA

    NistingurA
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    Nov 22, 2013
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    Added few things to the starting area, And added a new coast like village which wasnt planned :p but looks pretty nice :D
    screenshot_00019.png screenshot_00018.png
     
    • Like Like x 17
  15. JorgePinto

    JorgePinto
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    Aug 4, 2013
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    Still one hell of work to do, but the park is going. Slow, but going.

    SketchUp 2016-04-27 19-13-32-46.png WP_20160402_18_17_36_Pro_LI.jpg
     
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  16. Ulrich

    Ulrich
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    Aug 15, 2013
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    Forgotten Island.jpg
     
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  17. CrashHard

    CrashHard
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    Aug 5, 2013
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    No videos today, but have some pics of what i`m working on at the moment :)
    Some offroad mudding trail, on the "Suspension testing" map
    Offroading02.jpg
    Offroading03.jpg
     
    • Like Like x 14
  18. Djplopper

    Djplopper
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    Aug 31, 2013
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    simple mod but i'm satisfied with the result
    screenshot_00000.png
     
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  19. Bernd

    Bernd
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    Some realistic mudflaps :)
    screenshot_00070.png screenshot_00068.png
    screenshot_00071.png
     
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  20. Djplopper

    Djplopper
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    after many ideas and sketches i decided the skin for the Touge 200BX, Keeping things simple appears to be the best way
    screenshot_00002.png
     
    • Like Like x 6
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