trying out parallax... On high settings, parallax pulls my fps down to 50 from 75 on a gtx 770 though, so we'll see if this actually ends up being included... Some optimization of the texture might be able to give me 60 fps... I know that some gpus could run this at 60, so I might package this map up like Mammoth Valley.
Currently struggelin on the texture (i can't seem to get the uv right) also may take a motnh for the J-beam structure
I remodeled a rim for future vehicles. Should I continue with the tread model or make a uv texture even though I don't know how to do textures. (I always do just materials)