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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. SandwichesANDmilk

    SandwichesANDmilk
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    anyone know the edge split for the d-series?
    2017-03-06_4-42-30.png
     
  2. Ulrich

    Ulrich
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    The Fen post was a joke... Well I think... Well I hope...
     
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  3. chris_lucas

    chris_lucas
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    deleted
     
    • Informative Informative x 4
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  4. MitchellKnb

    MitchellKnb
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    Revising the mesh of this wheel before converting it into the game
    Link to thread
     
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  5. Godzilla!

    Godzilla!
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    Just use a 60 degree edge split modifier for all the parts in Blender.
    3.png
    Make sure you apply the modifiers before exporting.
     
    • Agree Agree x 2
  6. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    good night

    crown3.png crown4.png
     
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  7. Alewyx

    Alewyx
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  8. XManic1995

    XManic1995
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  9. DoullPepper

    DoullPepper
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    BeamNG Team

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    "Canyon of speed II : asphalt revenge"

    The landscape : based on real shape of "Grand Canyon-USA", near the sky walk and west airport.

    279.jpg 278.jpg 277.jpg 276.jpg
     
    #10549 DoullPepper, Mar 6, 2017
    Last edited: Mar 6, 2017
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    • Agree Agree x 1
  10. gigawert

    gigawert
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  11. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    this isnt the community screens thread.
     
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  12. Solarisaircraft

    Solarisaircraft
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    • Like Like x 1
  13. gigawert

    gigawert
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    But that is one of my maps I'm releasing today.
     
  14. Iro

    Iro
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    Banned

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    well, looking back at some of my mods, i think they're pretty bad. sure, i was a beginner but some people have made valid points. besides i havent felt like modding for months so idk.
    im gonna take a lucky guess and say this is the Mercedes
     
  15. Cory5503

    Cory5503
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    Fen, you are a good modder. Don't worry... I couldn't do half the crap you do.

    OT: None right now, everyone's WIP's look fan-friggin-tastic!!
     
    • Agree Agree x 3
  16. gigawert

    gigawert
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    @Fen *-friggin-tastic

    OT:
     
  17. Cory5503

    Cory5503
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    Your new map looks awesome! I can't wait to test it out when it's released.
     
  18. gigawert

    gigawert
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    I know right? Except BeamNG likes to fiddle with textures and now it's broken (I'll see if I can fix it, but once Beam messes with textures, it's usually all over). But I have even cooler maps in store, including this one:

    That is a 5 mile long, completely straight and flat highway for testing cars' top speeds.
     
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  19. Cory5503

    Cory5503
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    That's even more awesome!!
     
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  20. SandwichesANDmilk

    SandwichesANDmilk
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    2017-03-06_8-51-33.png
    awaiting approval soon
    --- Post updated ---
    2017-03-06_8-51-12.png
    awaiting approval!!
     
    • Like Like x 3
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