Question for the windows. As I continue on with the In-Start, I notice things I want to change but don't because I doubt myself SO I was thinking about changing that small window to something like Nissan did with the 2015 XTerra's rear window (how it curves because of that bulge on the hatch. I'm going to curve the window to match the taillights almost). What do y'all think?
I know.. I plan on exporting (transferring?) the files to blender if possible. If I can't then I'll just drop the whole project, because there wouldn't be a use in continuing it.
Quality content. Your audi was taken down and would not shift. @wrinkle345 Created a perfect new Covet. Your argument is no longer valid. On topic, @flystyle , the car looks like it is coming along nicely.
Once again, I know EXACTLY why the Quattro PURPOSEFULLY DOES NOT SHIFT in automatic mode. Also, it was only made as a thread, and it's still there, at no point was it on the repo. Side note: that makes me wonder about the legitimacy of that mod if he didn't understand the proper meaning of the terms I used.
m8, I'd suggest starting over in Blender. 1) find a good guide video on how to learn the basics of Blender (if you need to) 2) set an image on the backround as the outline of the car you want to create 3) ??? 4) profit
I know what they meant, I was emphasizing the fact that you were being king dick and that about half of what you said is opinion based and not even proper criticism, and how some of the rest was even true to your own image. Now, I don't know whether or not you were trying to be helpful with the criticism (probably not), but doing that trash won't make people make better mods; it'll just make them make nothing.
2.5L I4 DOHC for Sunburst with a modest 6500 RPM redline mated with 5 speed manual transmission (183 HP, 241 Nm)
1) I will need to, yes 2) Okay 3) ??? 4) I'm getting money? If I have to start over in Blender I might just drop it.... unless someone would like to keep it going (just credit me). I couldn't figure out Blender if my life depended on it.... even with an extremely simple guide
You just need to learn the OPTIONS and The BASIC of the blender .Watch it watch it until you remember......Then learn how to modelling. That's what I did when I was a noob kid It's easy bro very very easy ,U just need to learn and practice.
I'm using an old soundpack I forgot what it's called and who made it. I believe it was already taken down on copyright.
Started work on another skin for the 'BX. Thought I'd try to replicate a well known rally car in the 90's. Of course don't expect amazing work from me with this skin, it's not going to be a 100% replicate. There's a lot of jagged lines and I can't decide if I should carry on and use real life sponsors or try to use made up ones.
I personally think you should use in game sponsors, like Grip All, Okudai, Oilex and such. This will allow you to put it up on the repository, should you want to, and keep the skin within the BeamNG universe. (sorta keeps it 'lore friendly' - something like that?)