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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Peter Beamo

    Peter Beamo
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    Jun 27, 2016
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    3,202
    lol .....keep up bro! U can do better :D
     
    • Like Like x 1
  2. chris_lucas

    chris_lucas
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    Dec 12, 2012
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    1,444
    from
    blender-app_2017-03-12_22-02-47.png
    to
    blender-app_2017-03-15_20-33-46.png
     
    • Like Like x 4
  3. FluffyOreoCX

    FluffyOreoCX
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    Jan 31, 2016
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    1,903
    Question for the windows. As I continue on with the In-Start, I notice things I want to change but don't because I doubt myself SO I was thinking about changing that small window to something like Nissan did with the 2015 XTerra's rear window (how it curves because of that bulge on the hatch. I'm going to curve the window to match the taillights almost). What do y'all think?
     

    Attached Files:

    • 2014-nissan-xterra-s-4x2-at-suv-angular-rear.png
    • 2005KeyIn-Start2.png
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,685
    SolidWorks is not suitable to make models for games.
     
    • Agree Agree x 5
    • Informative Informative x 2
  5. MitchellKnb

    MitchellKnb
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    Dec 19, 2016
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    207
    Running into trouble with the textures :confused:
     

    Attached Files:

    • screenshot_00064.png
    • Like Like x 1
  6. FluffyOreoCX

    FluffyOreoCX
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    I know.. I plan on exporting (transferring?) the files to blender if possible. If I can't then I'll just drop the whole project, because there wouldn't be a use in continuing it.
     
  7. Standard

    Standard
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    Banned

    Joined:
    Dec 20, 2016
    Messages:
    302
    Quality content.
    Your audi was taken down and would not shift.
    @wrinkle345 Created a perfect new Covet.
    Your argument is no longer valid.

    On topic, @flystyle , the car looks like it is coming along nicely.
     
    • Agree Agree x 2
  8. flystyle

    flystyle
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    Aug 5, 2013
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    157
    Once again, I know EXACTLY why the Quattro PURPOSEFULLY DOES NOT SHIFT in automatic mode. Also, it was only made as a thread, and it's still there, at no point was it on the repo.

    Side note: that makes me wonder about the legitimacy of that mod if he didn't understand the proper meaning of the terms I used.
     
    • Like Like x 4
  9. MGR 99

    MGR 99
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    Apr 20, 2016
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    1,072
    m8, I'd suggest starting over in Blender.
    1) find a good guide video on how to learn the basics of Blender (if you need to)
    2) set an image on the backround as the outline of the car you want to create
    3) ???
    4) profit
     
    • Like Like x 2
  10. wrinkle345

    wrinkle345
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    Jul 2, 2015
    Messages:
    546
    I know what they meant, I was emphasizing the fact that you were being king dick and that about half of what you said is opinion based and not even proper criticism, and how some of the rest was even true to your own image.

    Now, I don't know whether or not you were trying to be helpful with the criticism (probably not), but doing that trash won't make people make better mods; it'll just make them make nothing.
     
    • Agree Agree x 5
  11. 440cid

    440cid
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    Jul 12, 2015
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    263


    2.5L I4 DOHC for Sunburst with a modest 6500 RPM redline mated with 5 speed manual transmission (183 HP, 241 Nm)
     
    • Like Like x 4
  12. FluffyOreoCX

    FluffyOreoCX
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    1) I will need to, yes
    2) Okay
    3) ???
    4) I'm getting money?

    If I have to start over in Blender I might just drop it.... unless someone would like to keep it going (just credit me). I couldn't figure out Blender if my life depended on it.... even with an extremely simple guide
     
  13. Peter Beamo

    Peter Beamo
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    Jun 27, 2016
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    3,202
    You just need to learn the OPTIONS and The BASIC of the blender .Watch it watch it until you remember......Then learn how to modelling. That's what I did when I was a noob kid :)
    It's easy bro very very easy ,U just need to learn and practice.
     
    • Like Like x 1
  14. 4G63T

    4G63T
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    Jan 1, 2016
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    259
    sounds like a civic from need for speed underground 2
     
  15. 440cid

    440cid
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    Jul 12, 2015
    Messages:
    263
    I'm using an old soundpack I forgot what it's called and who made it. I believe it was already taken down on copyright.
     
    • Informative Informative x 1
  16. Ytrewq

    Ytrewq
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    Joined:
    Dec 6, 2014
    Messages:
    2,270
    Some skins from my WIP demo derby skin pack.
    screenshot_00045.png
     
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    • Informative Informative x 1
  17. Lamzumi

    Lamzumi
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    Joined:
    Oct 2, 2015
    Messages:
    294
    Started work on another skin for the 'BX. Thought I'd try to replicate a well known rally car in the 90's. Of course don't expect amazing work from me with this skin, it's not going to be a 100% replicate. There's a lot of jagged lines and I can't decide if I should carry on and use real life sponsors or try to use made up ones.

    Desktop03252017-22575501.png Desktop03252017-22582702.png Desktop03252017-22585303.png Desktop03252017-22594604.png
     
    • Like Like x 7
  18. BrynCoops

    BrynCoops
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    Dec 13, 2015
    Messages:
    623
    I personally think you should use in game sponsors, like Grip All, Okudai, Oilex and such.
    This will allow you to put it up on the repository, should you want to, and keep the skin within the BeamNG universe.
    (sorta keeps it 'lore friendly' - something like that?)
     
    • Agree Agree x 5
  19. Blijo

    Blijo
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    Apr 27, 2016
    Messages:
    2,055
    tank.jpg
    it is not dead but my modelling skills in blender still suck
     
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    • Agree Agree x 1
  20. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
    Messages:
    2,985
    dude same here
     

    Attached Files:

    • Screenshot312.png
    • Like Like x 2
    • Agree Agree x 1
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