I'm working on an amphibious Pessima. Designed pontoons, made node/beam structure. Tried to spawn it in-game with coltris partly done...there are no words to describe the result.
I know I know this is extremely easy to make, but i might put it on the repo if people want it. I may put in lightning too. all it is is some wind, rain, storm clouds, and the some roads are flooded. I might call it a hurricane (since hurricanes don't always have lightning)
A few quick tips, if I may*: Change the lighting to be more diffuse (lower the exposure of the scattersky object, slightly raise the shadow brightness, and make the shadows softer) Don't get carried away with raising the ocean/water plane. No storms outside of science fiction or the Book of Genesis raise the entire ocean, especially not more than 20 feet. Instead, swell up ECA's rivers, and put water blocks over lower-lying sections of the map. And for gameplay reasons, try not to drown any major roads in more than five feet of water, or do so selectively. Change the forest wind emitter to, well, emit more wind. Increase the emitter's power/wind speed and turbidity to get the trees moving and shaking like in a real storm. *Of course, you may have already done some of the above, and it's just not visible in your screens.
funny that it almost fits our hopper perfectly. I know T2 would love to sue since they hate anything fun (did they really need to go after RDRV and FiveM?) but they can't since it's a mod for another game.
He posted a some progress pics in discord of him shortening it. so not quite a perfect fit. It does look rather nice on it though. hopper 4 door has a jbeam kinda now. a lot more to do though. also decided to check if my aero parts still work. couple name changes and yup they do