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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Iceman00789

    Iceman00789
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    Joined:
    Feb 4, 2013
    Messages:
    72
    Scrapped together an On/Off-Road tire in a half hour of boredom. If I get really bored I might actually uv-map it, texture it, then play with normals and such, and then... you guessed it! Throw it in-game. Unfortunately my boredom has ended...

    Gabester's wheel. If you couldn't tell.
     

    Attached Files:

    • icd_trail_wrangler_c.jpg
    • Like Like x 1
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    I'm surprised nobody tried to make this yet.



    It's a 300 Meters fall.
    Too bad the materials doesn't load properly, that's why I'm going to model my own instead of using premade ones (it will reduce file size too). Enjoy :D
     
    #102 Nadeox1, Sep 7, 2013
    Last edited by a moderator: Oct 21, 2015
    • Like Like x 2
  3. thingshappen

    thingshappen
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    Joined:
    Aug 23, 2013
    Messages:
    81
    Canyon!
    2013-09-08_00001.jpg 2013-09-08_00003.jpg
    The idea is that you don't have to stick to roads or trails to get around. You can have an explore through different openings in the canyon and get lost or stuck, or throw yourself off of one of the cliffs if you really want. I've only been working on it an hour so there's not much done apart from a bit of the landscaping, but it's getting there.
     
    • Like Like x 1
  4. Straubz

    Straubz
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    Joined:
    Aug 5, 2012
    Messages:
    370
    New map:)
    has some nice rock crawling and muddy trails, don't know what to call it yet:confused:
     

    Attached Files:

    • screenshot_00011.jpg
    • screenshot_00012.jpg
    • screenshot_00013.jpg
    • screenshot_00014.jpg
    • screenshot_00015.jpg
    • Like Like x 1
    • Informative Informative x 1
  5. RockCrwlr

    RockCrwlr
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    Joined:
    Jan 30, 2013
    Messages:
    39
    That looks nasty man! This forum needs more rock crawling maps :)
     
  6. LT. Smell My

    LT. Smell My
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    Joined:
    Aug 5, 2012
    Messages:
    368
    And more Rock Crawlers "Hint"Hint" :p
     
  7. Brother_Dave

    Brother_Dave
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    Joined:
    Aug 16, 2012
    Messages:
    1,662
    Nice one!
     
  8. DevKryton

    DevKryton
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    Joined:
    Apr 21, 2013
    Messages:
    240
    Changed some stuff and added 2jumps and a drop :)

    You land directly on the small village :p
    BeamNG 2013-09-08 22-23-36-26.jpg BeamNG 2013-09-08 22-23-45-96.jpg BeamNG 2013-09-08 22-23-29-13.jpg

    You can even make it with the Van

    BeamNG 2013-09-08 22-24-39-07.jpg BeamNG 2013-09-08 22-24-33-40.jpg BeamNG 2013-09-08 22-24-59-99.jpg BeamNG 2013-09-08 22-27-17-84.jpg BeamNG 2013-09-08 22-28-07-52.jpg

    But I think this is the last update for Cliff 2.0, I want to start my own really own map know.
     
  9. youdidwhat!!

    youdidwhat!!
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    Joined:
    Feb 8, 2013
    Messages:
    723
    thats nice i hope it gets released:)
     
  10. SleepyPickup

    SleepyPickup
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    Joined:
    Aug 22, 2013
    Messages:
    441
    Whoa! Looks like a BFG Mud Terrain.

    Please do, I would seriously love this on my pickup. That's a meaty friggin' tire.
     
  11. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,112
    screenshot_00019.png

    I loaded my track over the CM.dae of nadeox1's nlabs to see what would happen. Lol I have no idea what i'm doing. Can someone show me how to make my own map? The wiki seems to be mostly on using the in game editor
     
  12. Yotaak

    Yotaak
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    Joined:
    Aug 11, 2012
    Messages:
    255
    Each skid mark tells a different story.
    Early WIP screen shot. Map should be done by tomorrow though.
     

    Attached Files:

    • screenshot_00018.png
  13. Mihle Gaming

    Mihle Gaming
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    Joined:
    Aug 5, 2013
    Messages:
    46
    I want that map NOW! ;)
     
  14. Yotaak

    Yotaak
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    Joined:
    Aug 11, 2012
    Messages:
    255
  15. Dennis-W

    Dennis-W
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    Joined:
    Aug 5, 2012
    Messages:
    327
    Swaybars.

    4rVkS.jpg
    Don't mind the screwed up steering hydro and other floating stuff, I didn't want to do a proper pic.
     
  16. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    I'm setting up a "Stunt Asset Pack". Different kinds of Ramps, and other kind of stuff you can use in your maps.
    If you want to suggest something feel free to write down a PM.

    BeamNG.drive.x86_2013_09_16_19_11_06_485.jpg
    BeamNG.drive.x86_2013_09_16_19_11_59_041.jpg
     
  17. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    I'd suggest a full set of skate park... things. Like this kind of crap:


    (imported from here)
     
  18. DevKryton

    DevKryton
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    Joined:
    Apr 21, 2013
    Messages:
    240
    Still trying to figure out if your pic is a lifezisze park or just a finger skateboard model :confused:
     
    • Informative Informative x 1
  19. dkutch

    dkutch
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    Joined:
    Mar 24, 2013
    Messages:
    818
    ......
     

    Attached Files:

    • ss (2013-09-22 at 06.55.25).jpg
    • ss (2013-09-22 at 06.59.08).jpg
  20. Vaasik

    Vaasik
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    Joined:
    Aug 6, 2012
    Messages:
    16
    colon vertical line.
     

    Attached Files:

    • ss (2013-09-23 at 01.58.42).jpg
    • ss (2013-09-23 at 01.58.58).jpg
    • ss (2013-09-23 at 01.59.16).jpg
    • Informative Informative x 1
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