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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Bakasan

    Bakasan
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    Now with struts!
    screenshot_00031.png
    dat camber tho...
    screenshot_00032.png
    And did another hectic skid:eek:
    screenshot_00027.png
     
    • Like Like x 7
  2. Chevy1980s

    Chevy1980s
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    Aug 22, 2013
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    85
    Depends, I just started learning how to do some stuff and the way I make textures might not allow for a skin. I could mess around a but with it. I have a lot to make and fix though.

    OT: Fixed wheel and axle placement and window_int from having a black line in interior. Fixed Smashed glass so it no longer has weird blueish glass line. Fixed front turn-signal to be located on main light cluster (No longer attached to fender):
    screenshot_00458.png screenshot_00443.png screenshot_00438.png
    May try to add burnout paradise colors and fix lights, separate interior door panels
     

    Attached Files:

    • screenshot_00456.png
    • screenshot_00457.png
    • Like Like x 3
  3. DapperDan

    DapperDan
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    1,249
    sure what else would you be doing 35,000ft in the sky
    Screenshot1667.png Screenshot1668.png Screenshot1669.png
     
    #12643 DapperDan, Jun 28, 2017
    Last edited: Jun 30, 2017
    • Like Like x 3
  4. D-Troxx

    D-Troxx
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    Finishing this mod.
    Still have to make the damn configs >.>. don't like making them.

    screenshot_00133.png
     
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    • Agree Agree x 1
  5. Bakasan

    Bakasan
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    ス-パ-ドリフト!
    screenshot_00033.png
    Proudly sponsored by Texture™ "The Right Material For You"
     
    • Like Like x 9
  6. Chevy1980s

    Chevy1980s
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    Aug 22, 2013
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    85
    Getting help on the saloon with crashmaster and The Shotty :). Meanwhile, I'll see what happens with these since I don't have a clue about UV mapping . Guess I will stick to using .dds paint until then :p
    New.png Mf3.png
     
    • Like Like x 9
  7. coolusername

    coolusername
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    Dec 22, 2014
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    i like it
     
    • Like Like x 3
  8. Tesla66

    Tesla66
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    Emergency service version of that SUV? Because some new(er) American vehicles is really REALLY needed.
     
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  9. Chevy1980s

    Chevy1980s
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    No Guarantees. Remember, I am still super new to modeling and working w/ BeamNG.
    OT: This SUV lines up pretty good to the Roamer, And looks mean with the off road stuff. Lol!
    ThatsMeanbro.png
     
    • Like Like x 4
    • Agree Agree x 1
  10. 2swede4u

    2swede4u
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    Oct 27, 2014
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    I love how that looks!
     
  11. Vinh

    Vinh
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    Times when i miss the days that i can still mod....Love and hate this thread at the same time
    --- Post updated ---
    Uploaded the blind update for the DTS. Fixed some issues, i think (Swap files and stuff but can't test it....so i call it the blind update)
    --- Post updated ---
    Some are good. You just have to know where to look
     
    #12651 Vinh, Jun 29, 2017
    Last edited: Jun 29, 2017
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  12. Chevy1980s

    Chevy1980s
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    :) Another glorious w.i.p.
    screenshot_00466.png screenshot_00468.png screenshot_00469.png screenshot_00470.png screenshot_00471.png screenshot_00473.png
    screenshot_00474.png
    Still need to fix an issue with normals on the body, where the rear wheels are located, and get some basic textures for the lights. And maybe change that badge too:rolleyes:!
    Also, the black lines on the side of the hood are from the roamers engine, so Ill fix that when I learn how to engine swap I hope .
     
    • Like Like x 6
  13. crashmaster

    crashmaster
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    decided to make it in beamng. :p
    just started the jbeam.
    screenshot_00263.png
    redid the entire engine compartment.
    upload_2017-6-29_2-11-11.png upload_2017-6-29_2-11-33.png
    i ended up loving this car more and more. i hate the fact that i cant texture anything properly tho.

    also, giving some love to the front
    upload_2017-6-29_3-58-26.png
     
    • Like Like x 4
  14. Ulrich

    Ulrich
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    I ended up using only the 3d model for the 406, it was slap on the GM (RWD) Jbeam which didn't make any sense since the 406 is FWD and have a rear independent suspension. I still don't really how to edit the Jbeam, well I do, but sometimes when I move a beam a bit too far it won't load in-game. Same goes with the suspension, If I move it will just broke.
     
    • Like Like x 1
  15. Bakasan

    Bakasan
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    ikr, i always look here for the very best ones:)

    jbeams are very delicate:p A lot of it depends on what nodes you move and how you move them. Particularly with suspensions, if you move nodes about within the hub it can cause problems.
     
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  16. Youngtimer

    Youngtimer
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    Jun 15, 2016
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    sunhatch4.png sunhatch5.png
    Exhausts now fit the new body.
     
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    • Informative Informative x 1
  17. Vinh

    Vinh
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    I was referring to 3d models, not Jbeams....jbeam of Russian mods are all in that bin :D
     
    • Agree Agree x 2
  18. Bakasan

    Bakasan
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    True, but you're probs better off just finding the source of the model (be it from a game, made by Carface ect...) and obtain it directly. Wouldn't surprise me if the modsgaming modders damage the model with their dirty soviet fingers:p

    OT:
    screenshot_00035.png
     
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  19. Peter Beamo

    Peter Beamo
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    Jun 27, 2016
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    little progress...
    higher roof
    screenshot_01319.png
     
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  20. OldSnake

    OldSnake
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    Nov 19, 2015
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    • Like Like x 1
    • Agree Agree x 1
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