Huge improvement ... Smoothed the mesh out (Thanks crashmaster about telling me about edge split in blender ), fixed location issue causing all parts to be off, Moved engine down a bit, fixed wheel location (still need to fix the stuff that connects to the wheels), changed plastic color (Not officially what I want it to look like yet). Also need to attach front lights to the fenders. I have an idea about how to texture the lights but haven't gotten to it yet.
I'm guessing this is an Aussie bogan style car? When you finish the VN, you'll be able to make a true bogan mobile . VL Calais's used to be the choice of bogans but now they're too expensive, and probably for the same reason, so they choose VN's. How's it coming along anyway? Need any more images. If you do just let me know. I can also get old VN ads if you want
Making a apocalyptic Utah, but with a twist. It will have a built in race course, kinda similar to motorstorm apocalypse, but with out falling sky scrapers... maybe when we get WCA but I heard that it will be grouped together buildings... alternate routes, more obstacles, ramps and the like will be added soon. Also I will make the map look more dark to give that "apocalypse" feel. I wish I could create a skybox with some fire, but I have no idea how to do that...
Nah, it's a donk, born from the ghettos of LA VN is going nicely, currently working on the doorframes and front bumper^^