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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  2. KJP12

    KJP12
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    Why do I have the feeling that's part of the excavator?
     
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  3. BrynCoops

    BrynCoops
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    Looks more like a road to me...
     
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  4. BannedByAndroid

    BannedByAndroid
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    Well, is that even an excavator?
     
  5. KJP12

    KJP12
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  6. bluerider598

    bluerider598
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    Just waiting for repo approval ;)

     
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  7. VeyronEB

    VeyronEB
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    You don't even know what an excavator is do you.
     
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  8. JBatic

    JBatic
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    needs a lot of separation work
    upload_2017-7-28_15-8-53.png
    I merged the nosecone into one piece since that how it is irl but pretty much all the t/a pieces need to be separated from what they bolt on to, the interior needs to be separated from the body, the sub frame needs to be separated from the body and into separate pieces and some parts of the suspension need to be separated, what would be the best way to do this?
     
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  9. Chevy1980s

    Chevy1980s
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    Judging that there are separate materials (at least on your interior) separate by materials in edit mode with everything selected (P). You could also try removing doubles and see if you can select certain parts and then add an edge split afterwards. Hope this helps, and keep up the good work!
    --- Post updated ---
    Holy Sparkles, Its within reach :):D!
    @The Shotty
    dsds.png sdd.png
     
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  10. naguluna

    naguluna
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    never forget to latch your hood
    screenshot_00027.png
     
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  11. JBatic

    JBatic
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    getting somewhere.now I need need to merge a lot of things, how can I separate things further though like separating the shaker from the body?
    upload_2017-7-28_16-59-58.png
    just spawned in a barstow, they are almost the same size which is nice
    upload_2017-7-28_17-15-4.png
     
    #13331 JBatic, Jul 28, 2017
    Last edited: Jul 28, 2017
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  12. EcoNadder77

    EcoNadder77
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    If you go into edit mode and select the polygons you want to separate, you can press "P" to open the separation menu. Selecting "separate by selected" will make the selected polygons into a separate object.
     
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  13. Chevy1980s

    Chevy1980s
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    Sorry for such a late reply! I was in BP re-ripping. You could hit "L" in edit mode and select all the linked faces, or you could try separating by loose parts (but that could separate the body into a bunch of different objects). I would go with the first one and make sure all the faces are selected. You're doing a good job!
     
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  14. gianpiero

    gianpiero
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    To be continued

    screenshot_00134.png


    screenshot_00135.png
     
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  15. Ulrich

    Ulrich
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  16. gianpiero

    gianpiero
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    I have to work on it
     
  17. Ulrich

    Ulrich
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    You should! You should start with an easier project. All those curves will be a pain to reproduce in Jbeam
     
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  18. gianpiero

    gianpiero
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    Yeah, I'm aware ... I'll try
     
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  19. Peter Beamo

    Peter Beamo
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    BANGER
    screenshot_00006.png screenshot_00007.png screenshot_00008.png

    Edit : New derby tires are ready
    screenshot_00011.png
     
    #13339 Peter Beamo, Jul 29, 2017
    Last edited: Jul 29, 2017
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  20. Bakasan

    Bakasan
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    • Agree Agree x 1
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