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Development Screens (Each post contains a picture OR contributing post.)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. SwagGuy69

    SwagGuy69
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    Nice.
     
  2. Javielucho

    Javielucho
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    Artworks:

    htrd0.png htrd3.png htrd5.png htrd6.png
     
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  3. Ytrewq

    Ytrewq
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    Oh, look, a Bruckell Road Cruiser!
    screenshot_00316.png
    What's inside, Gavril V8... oh wait, it's Bruckell 3.8 V6:rolleyes:! And it's SUPERCHARGED*!
    screenshot_00317.png
    Optional body-coloured transmission and exhaust :p**
    screenshot_00318.png
    *base model comes with a stock intake
    **actually, it's a development oversight
     
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  4. MilanKD

    MilanKD
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  5. chris_lucas

    chris_lucas
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  6. 13dodgeram

    13dodgeram
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    Experimenting with textures. There will be 4 different manufacturers to choose from: the Burlington Phoenix GT (Ford), the Brent Starchaser (Dodge), the Gander Motors Titus SS (Chevrolet), and the Walden Vortex (Pontiac). Each car uses higher resolution texture maps (2048x2048).

    allcars01.png allcars02.png
     
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  7. mrKKOT

    mrKKOT
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    • Agree Agree x 2
  8. The Shotty

    The Shotty
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    And I helped create it
    upload_2017-8-9_17-1-11.png
     
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  9. BombBoy4

    BombBoy4
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    Attached Files:

    • Screenshot218.png
    #13649 BombBoy4, Aug 9, 2017
    Last edited: Aug 11, 2017
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  10. skodakenner

    skodakenner
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    Good to hear because i like the old ones more
     
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  11. carlosjr

    carlosjr
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    WANT
     
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  12. naguluna

    naguluna
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    I'm in love with the new sounds
    already started getting some great results
     
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  13. luckyman

    luckyman
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    Going to get started in creating skins, Hoping to move this onto the trailer, and fix out how this covet works. So here's a photo of what I will be aiming to on the trailer. (Credits: AMD for the logos.)
     
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  14. Chevy1980s

    Chevy1980s
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    Got skirts trunk and doors to attach to other parts along with all the miscellaneous parts that weren't attached to the engine in game without messed up uvs. Thanks to EcoNadder77 and bob.blunderton for helping me in my support thread! 2nd screenshot also shows the brace separation point.
    screenshot_00731.png screenshot_00730.png screenshot_00733.png screenshot_00732.png

    Also, Started a bit on the "Aspen."
    screenshot_00736.png screenshot_00737.png
     
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  15. skodakenner

    skodakenner
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    Cant wait to throw it around italy when its out.
    OT: how do i incorperate the new sounds on my pessima?
     
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  16. alex_333

    alex_333
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    COMPLETLEY restarted the config mod.. Do you guys want these thumbnails or the ones that mach the new ones? (the lighter background)
    screenshot_00004.png screenshot_00005.png screenshot_00007.png screenshot_00009.png screenshot_00010.png
    these are just test ones. i will be doing better thumbnails later:)
     
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  17. wrinkle345

    wrinkle345
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    Continuing to work on my truck.

    screenshot_00043.png screenshot_00044.png screenshot_00045.png

    The body lines now match up better, the back looks a lot less like the 80s D15, I fixed the cab shape (that everybody seemed to hate), added the roamer's rear bumper, and V6 to replace the ancient I6.
     
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  18. BombBoy4

    BombBoy4
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  19. Ytrewq

    Ytrewq
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    Could you please make it a separate vehicle with its own folder?
     
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  20. krayziepunk

    krayziepunk
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    Looks amazing! We're going to need more oval tracks in BeamNG soon! Fantastic work.
     
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