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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. workclock1©

    workclock1©
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    Poly-flowed the Falcon Heavy, Textures completed, What a hot rocket.

    BeamNG2018-04-1413-54-03-46.png BeamNG2018-04-1413-53-54-61.png
     
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  2. TheDiamondLord8

    TheDiamondLord8
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    Now for the j-beam. Don't take the Saturn V one but study it well. Make sure to add custom sounds.
     
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  3. BombBoy4

    BombBoy4
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    I've had fun porting over JATO rockets, but what if we made the shock diamonds turn into an arcade nitrous system? Working on it now :)
     
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  4. naguluna

    naguluna
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    i'm back working on my shtuff :D
    dashidashi.png
    dahm i was missing this
     
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  5. losr

    losr
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    a weird bodystyle for the roamer. idk if i should bother putting it in game lol.
     
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  6. burilkovdeni

    burilkovdeni
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    Roamer Coupe?

    screenshot_000122.png screenshot_000132.png
     
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  7. needforsuv

    needforsuv
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    OH please
    (Stay tuned for my other usual PIMPNESS on the community screenshots page)
    (GO to 6:22)
     
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  8. Inertia

    Inertia
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    screenshot_00340.png
     
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  9. needforsuv

    needforsuv
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    If anyone is interested in these nice full colour gauges for the bus hit me up
    (version with white lit air needle is also available)
    20180416170609_1.jpg 20180416170613_1.jpg
    (I repurposed the middle air pressure needle for a tachometer each psi is 20 rpm)
    so its rpms x20
     
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  10. marijn123@lol

    marijn123@lol
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    cant wait to drive this brute bus
     
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  11. Ai'Torror

    Ai'Torror
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    I didn't intend on making it jump, it was just a side effect of me playing around with the settings,the final version has just up and down position for all wheels at once.
     
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  12. slysenko

    slysenko
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    2018-04-16_112240.png
     
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  13. Peter Beamo

    Peter Beamo
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    wrong thread lol
     
    #16893 Peter Beamo, Apr 16, 2018
    Last edited: Apr 16, 2018
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  14. needforsuv

    needforsuv
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    needs work to be anywhere near releasable...
    the aero is all cosmetic...
    the bullbar sort works (jbeamed but its a bit jelly...) but doesn't do much and the spotlights are just part of the bullbar with no jbeam
    but the meshes are mostly ok
    (also i don't have the rights to release the spinners they were a part of dummiesman's rice 200bx mod from way back that i just reused the mesh of)
    I might release some new destination sign types tho...
     
  15. losr

    losr
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    #16895 losr, Apr 16, 2018
    Last edited: Apr 16, 2018
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  16. VWlove38

    VWlove38
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    This looks like a tiny FWD early 90's American coupe based on the Legran
     
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  17. Keys

    Keys
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    ScreenShot2018-04-16at94717AM.png
     
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  18. Darren9

    Darren9
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    I got down to about 1/4 scale, 300kg. Still all mechanical with an electric motor and it flies more like it's 10kg.

     
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  19. Ytrewq

    Ytrewq
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    How did you get spinners to work in present BeamNG version?
     
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  20. kaiser imnop

    kaiser imnop
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    • Agree Agree x 3