Today's menu : torque curves and superchargers. It's not as easy as it seems when the engine is almost 80 years old and its data is hard to find.
This looks amazing! I highly anticipate the release of this. We will be able to have new vs old mustang showdowns, thanks to the 2015-2017 mustang mod.
Whoah please tell me you'll release this. This will be sick with the Moonhawk wagon mod and the mad max mod. Could make an insane car out of the three and trawl the deserts.
Maybe you have duplicated jbeam sections? Or the beamSpring value is too high? I'm not extremely experienced with jbeam, so i'm not sure.
I'm not sure how you would do that, other than going through the jbeam file and searching for nodes with the same coordinates. Usually if it appears that something is duplicated in my mods, i just turn off the "edge from face" button in the blender exporter plugin, but it looks like you are using the NBEditor instead. Sorry, i'm not sure. :/
use 100 times slow mo and look for the area(s) the explosion(s) is happening in. then fix the area(s).
I can for sure check if any nodes duplicate with the power of a search bar and notepad++, i guess that's the only way. Sometimes the hard way is the only way, thanks for the help.
beat me to my post, could always try that, i'll do both and see what works --- Post updated --- Figured out why it's exploding, the front part is screwed for sure, back to square 1.
are they an option or do they replace the other wheels? because ive never seen a shopping car with swiveling rear wheels, but i can imagine the fun that'd be
It's an option. Shopping carts with fixed rear wheels are more common in the US, but in Europe swiveling rear wheels are more common.
Engine in the trolley make it happen ahahaha. Thats a pretty good idea adding a trolley. Wonder what would happen if you threw it at a car window...
Before focusing on things like textures and skins etc I would suggest going over the model That being said the textures suck tbh and a some of these things need to be modeled also.