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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. MisterKenneth

    MisterKenneth
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    I legit had the idea to one day attempt to make a Mars map. I haven't attempted to start because of my underpowered system.
     
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  2. fufsgfen

    fufsgfen
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    I guess you could take a small piece of Mars height map and make it 2km by 2km island, I'm just not certain which program you need to convert .img DEM file to Torque 3D heightmap and even less of how to make that happen, it might be that one program which name I have forgotten that was difficult to use.

    After getting heightmap converted it might not take too much of computing power.

    That would be drivable mars map of course, which is small piece of Mars instead of whole gigantic planet, which might be much more challenging to make.

    There might be some interesting rock crawling possibilities on Mars too, in 1:1 scale, as moon has been already covered Mars is only logical next location to build to :D
     
  3. MisterKenneth

    MisterKenneth
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    There would be no way you could make the entire planet of Mars. Not only would it take ages to make, but I doubt that there's any computer today that could handle both the map and BeamNG at the same time. WCA and some of the other more powerful BeamNG maps would be nothing compared to a map that covers all of Mars.

    I'd probably only work on specific highlight regions of the Martian surface.

    And with my system, if I was to start right now, I would have a couple of things to deal with, slower loading times, and that freezing only BeamNG does that I still can't figure out, which has largely decreased how often I even play BeamNG. It won't be until I have a better system before I even start making any maps.
     
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  4. BryceCharters

    BryceCharters
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    Looks like somebody will have to make a lunar/martian rover for BeamNG...
     
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  5. workclock1©

    workclock1©
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    Agreed, I don't think it would be possible to make an entire 1:1 scale of mars that you can drive on. It would be too hard for my small brain and way to time consuming.

    But a small part of Mars will happen sometime soon, either by me or someone else. As I am not very skilled at map making, it may take a lot longer than usual to complete.

    Well, instead of just Mars, i guess i'll work on the entire solar system. Thanks for the advice. Will post here once i start working on it :D
     
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  6. EcoNadder77

    EcoNadder77
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    Completely redid the Jbeam for the excavators in my pending mod to better fit the model.
    screenshot_00232.png screenshot_00246.png
     
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  7. fufsgfen

    fufsgfen
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    Of course not whole of it, only small portion in 1:1 scale, like 2km by 2km.

    When pushed enough far, one could think such map as a platform for autonomous vehicle testing, maybe even NASA will get interested from other side of BeamNG then :p
     
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  8. Dragos

    Dragos
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  9. fufsgfen

    fufsgfen
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    Today I got more colors!
    upload_2018-6-1_18-23-53.png

    Did you know that moon is stationary in BeamNG world? I was shocked, truly shocked, it must be that no one just haven't remembered there being a moon, certainly something would of done to it already otherwise :D
    upload_2018-6-1_18-31-26.png
     
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  10. maty

    maty
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    Czech Republic map Semetin City
    screenshot_01390.jpg
    WIP
     
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  11. ¿Carbohydration?

    ¿Carbohydration?
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    @workclock1©
    Because mars is mostly sand dunes and rocks, you can afford to have a very large map because not many props are needed. Tennessee Roane is 177 sq km, so I think a 100+ size would work quite well.
     
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  12. fufsgfen

    fufsgfen
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    I got orange too, modeled blade according to documents of Viking blades, this attempts to be from late 8th to 10th century style:
    upload_2018-6-1_23-57-47.png

    I suck at 3d modeling, but kinda like how that came out, need to figure out which file to call for steel texture and maybe some black too. Details are important I hear.

    Update: Why Mars has to be boring barren rock, why not have space stations, stuff you can use as a jump etc. Some day humans will go there and leave lot of junk behind, just like in moon, so it would not be so far unrealistic.
     
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  13. workclock1©

    workclock1©
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    I have uploaded a beta version of the map onto the repo, and of course it’s waiting approval. It’s pretty big overall, with the width being close to 15 or 20 miles long. Theres no rocks as of the moment, but a 100x100 mile mars map is possible with just textures and a platform.
     
  14. NinetyNine!

    NinetyNine!
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    BeamNG Team

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    hmm
    screenshot_00456.png
     
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  15. Car crusher

    Car crusher
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    Nov 17, 2013
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    Phase "get it into game" is now in session! I have decided to rename the car, like it was a sunburst that a company like alpina got their hands on. Anyway, I'll leave you guys with this, an animated short I made of it for fun.
     
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  16. Srockzz

    Srockzz
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    What you did looks nice, but seriously, that front grill is way to tiny imo
     
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  17. Mr. Avanzato

    Mr. Avanzato
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    I thought this was called the KRS One for a second
     
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  18. losr

    losr
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    h
     

    Attached Files:

    • kseriesdriveexperience.png
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  19. ignito

    ignito
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    Oct 5, 2016
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    Nice, but I dont know if you saw my reply to your post back on page 877, but the design of the LEDs are too straight/square for the shape of the headlights, most notable in the rear.
     
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  20. D-Troxx

    D-Troxx
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    Yokohama Advan BRX BR1
    Yokohama_BRX_BR1.png
     
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