could you release it as a street fighter version or something? I don't really care that much about fairings on motorcycles and quads, and i want to drive that.
This YP408 is kinda fun to work on Especially because I got blueprints of a lot of seperate parts off of a Dutch YP408 website
Is that a hydraulic drive train like on a snow cat? Or is it just some something I don't understand haha Sent from my HTC One X+ using Tapatalk
Fenders will be optional like the real thing. The real 450r you can take off the front Fenders. Sent through the stars by my Galaxy with a Note for you!
VERY early WIP for something on the T75. still needs some more polys for deformation, needs texture and jbeam as well. Can you guess what it is? i'll give you one hint: Mythbusters (imported from here)
(imported from here) Also that test was total BS because even with all they added, it would still not be equal to the weight and mass of a fully loaded tractor-trailer combo.
It's a DAF H-drive system, using wormgears on each wheel, my pic shows the swivel axle bogie for the rear left 2 wheels . Basically, as far as I understand, it's the best of all worlds: as much ground clearance as a portal axle system(like on a Unimog), as robust as a normal solid axle(portal boxes are much weaker), and still fully independent. However, the portal gears wear out more quickly and the extra u-joints in the extra driveshafts require more maintenance.
Well I was along the right lines haha. Awesome machine, I don't imagine it's going to get a "race" variant lol. Sent from my HTC One X+ using Tapatalk
Inspired by B25Mitch to make a mesh terrain i have begun work on a bypass near where i live. I Chose it because of the absurd number of entry/exit points it has to link up all the villages to either side (i have made enough of the roads for you to exit at one point and enter at another without having to turn around.) The mesh is at a basic stage however i have just textured my first segment as an experiment to see what size UVW maps i will need, i think they will need to be at least 4k per segment as anything less just looks to blurry. ingame: LOD 1 - 2048x2048 texture map ~~~ Ingame: LOD 3 - 8096 x 8096 beautiful HD texture @ 64 mb. I kid you not zoom in and you can see bacteria. I have made about 8 segments so far, that one being the smallest by a long way. Texturing stuff is actually really fun IRL: https://www.google.co.uk/maps/@52.4...ata=!3m4!1e1!3m2!1sLY4rtmdX9b2-GeLNqU8aIw!2e0
That looks brilliant! It'll be good to have a British themed map! Shame that the steering wheel isn't on the right side of the car though
I think he has given inspiration to many That road would be absolutely amazing to drive along. (imported from here) Basing this of an area north of Brisbane. I really want to have a large map for cruising or truck hauling. Has anyone had difficulties with large maps? I'm planning a 27km map everything to scale. The bridges in the picture are 1.7k long.