Crash testing: Installed some tinted plexiglass: Testing at various traffic situations. "Honey, what was that street again?" "Marvin, I think we are stuck again!" For windows without texture, this code is handy translucentBlendOp = "Mul"; I have no idea what is Add, Multiply or Subtract, but Multiply seems to give window like windows, Add makes them very light and everything trough windows looks overexposed. Coltris debug makes nice pink view. Really not sure what to do with windows, I want panorama view from rear, but them windows are so fugly, then again I can't really see how I could make them pretty as I would need rounder tail section and then whole tail section would look really ugly. I guess I need to browse boats and campers from image search once again for ideas. Also fixed automatic transmission, still need to update 6x6 powertrain as it seems there is some changes in hubs/wheels which require some fixes to my files. Then need to make new frame as currently I'm using AR162b's Extended frame, but there are changes in latest semi frame that I need and probably next game version will introduce more changes, so probably will take frame from that and extend it a bit. Small island is not best place for these vehicles, even WCUSA is bit problematic at some places, with camper height can become problem at surprising places.