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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Addicti0nToB00st

    Addicti0nToB00st
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    He has improved his modding abilities for sure. If he goes like this he will improve a lot.
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Just my take, I believe it re-uses what the the glass/lights uses.
    The airbag is there, but with an invisible materials.
    As soon the defined beam is deformed/broken, the material swap to a visible one.

    A neat way to apply that.
     
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  3. JBatic

    JBatic
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    Is this model too big or is this close to proper size?, I tried to line it up as best I could but I think it is a tad too high up
    screenshot_2018-12-08_12-25-37.png screenshot_2018-12-08_12-25-51.png screenshot_2018-12-08_12-22-48.png screenshot_2018-12-08_12-23-31.png screenshot_2018-12-08_12-25-18.png
     
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  4. RetrO_TyT

    RetrO_TyT
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    this is victory. the first static object I made and texture in blender.
    the basis of the TV-towers from the West coast. But not worked out well because I'm bad at 3D modeling. for example, if you fly inside this tower, it seems that it is not because I did not texture it inside
    screenshot_2018-12-08_23-28-33.png
     
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  5. Cutlass

    Cutlass
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    good that the devs have knowledge of this, maybe airbags with be a possibility :rolleyes:
     
  6. SHOme1289

    SHOme1289
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    but does the airbag deflate or go away? or is it a solid blob?
     
  7. Blood-PawWerewolf

    Blood-PawWerewolf
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    Probably solid. Engine limitations most likely.
     
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  8. Nadeox1

    Nadeox1
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    I mean, it's certainly not what people look in airbags.
    It's a mesh appearing/disappearing, no physics involved in such method.

    Anyhow no plans for airbags.
     
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  9. JBatic

    JBatic
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    #19689 JBatic, Dec 8, 2018
    Last edited: Dec 9, 2018
    • Informative Informative x 1
  10. Deleted member 160369

    Deleted member 160369
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    Guest

    Yugo is likely a lot shorter than a Covet though. Yugo was a supermini, and a rather small one at that too: it was less than 3.5m (137 in) long and 1.4m (55 in) tall.

    By comparison, the coeval 3rd gen Honda Civic (a compact, a market segment above in european and asian classifications) was 3.8m (150 in) long, 1.35m (53 in) tall.

    Judging by your pics, height difference between the two models is a lot more than just two inches, and length is about the same.
     
  11. Raceboy77

    Raceboy77
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    but why not
     
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  12. KaiserimnopYT

    KaiserimnopYT
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    Like multiplayer it's too hard and/or impossible
     
  13. Ytrewq

    Ytrewq
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    The Covet is roughly 3.94 m (155 inch) long and 1.32 m (52 inch) tall (measured it in Blender).
     
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  14. CN877

    CN877
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    Because it’s unrealistic to have a blob dissapear and reappear. If it can’t be done properly the devs aren’t going to do it.
     
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  15. rottenfitzy

    rottenfitzy
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    It isn’t a consequencial part of the simulation.
    It can decompress with LUA coding.

    The devs made beam fabric, so hey.
     
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  16. JBatic

    JBatic
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    I'll scale it a tad if I can figure out an accurate way to do so.
    --- Post updated ---
    It is now properly dimensioned, it seems to have been scaled by a percentage since once I was done all the circles where still perfect circles
    screenshot_2018-12-08_21-57-46.png screenshot_2018-12-08_21-59-35.png screenshot_2018-12-08_21-54-06.png
     
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  17. Blood-PawWerewolf

    Blood-PawWerewolf
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    Now how do you do that? I’m trying it myself and all I have is a static object that doesn’t change
     
  18. Dean Wang

    Dean Wang
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    ok.png Capture.png
     
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  19. JBatic

    JBatic
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    surprised it is not as glitchy as a lot of other unedited jbeams I've seen
    screenshot_2018-12-08_22-25-53.png screenshot_2018-12-08_22-26-17.png screenshot_2018-12-08_22-28-50.png screenshot_2018-12-08_22-29-37.png screenshot_2018-12-08_22-30-34.png screenshot_2018-12-08_22-30-44.png screenshot_2018-12-08_22-32-09.png screenshot_2018-12-08_22-32-19.png screenshot_2018-12-08_22-24-21.png
     
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  20. Kueso

    Kueso
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