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Development screenshots #1 [Closed]

Discussion in 'Microblogs' started by gabester, Sep 5, 2012.

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  1. Vanyu161

    Vanyu161
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    Anything is possible https://www.youtube.com/watch?v=2LPnRRvgOzQ
     
  2. LJFHutch

    LJFHutch
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    T-75 on East Coast :)

    screenshot_00111.jpg
     
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  3. Nadeox1

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    Those trees are epic!
     
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  4. The Red Pessima

    The Red Pessima
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    A little off topic, I "sure do wonder" what this live counter is for.
    ​Hint hint.
     
  5. Calais

    Calais
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    BeamNG 2014-05-24 20-55-25-83.jpg
    Photo shoot, well, crashed...
     
  6. Bubbleawsome

    Bubbleawsome
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    Wrong screenshot thread. You're looking for the community screenshots. ;)
     
  7. JDMClark

    JDMClark
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    Sounds like a job for me.

    Sent through the stars by my Galaxy with a Note for you!
     
  8. Petrovsky

    Petrovsky
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    duplicate account of banned user AwesomeSauce

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    You better not disappoint us ;)
     
  9. LJFHutch

    LJFHutch
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    Added intersections to East Coast, makes it a lot more fun to drive through :)
     

    Attached Files:

    • BeamNG 2014-06-17 21-48-38-18.jpg
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  10. Volvo

    Volvo
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    NICE! But i have been wondering if there will be small dirt roads that go off the road and leads to a little house or farms or something?
     
  11. Jujune

    Jujune
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    Lol. didnt you´ve seen this?
     
  12. LJFHutch

    LJFHutch
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    There are lots of little trails that go off, mostly [dangerous] shortcuts.
     
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  13. KiloHotel

    KiloHotel
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    Looks great, only thing that kinda sticks out is the tires going through the pavement and the center line continues through the intersection :p Just bringing to ur attention, minor stuff.
     
  14. LJFHutch

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    Where is that that they continue the center line through? All the images I've seen of Maine they stop it around about 1 road thickness from the road it's connecting to. Though I did just noticed the center lines on the continuous road should stop at the intersection.
     
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  15. KiloHotel

    KiloHotel
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    The continuous road is what I meant :)
     
  16. LJFHutch

    LJFHutch
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    Ah right I see, finishing up the intersections like that atm :)
     
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  17. Braindead

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    I'm wondering why that tyre thing actually happens, it seems to happen on a lot of driving video games like GTAV and on gravel on Gran Turismo.
    As far as I can see, the tyres aren't clipping through the ground, but the texture on the bottom section of the tyre is replaced with the texture of the road. Either way. It's annoying.
    Care to shed some light Hutch? :eek:
     
  18. Nadeox1

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    Because Z-Fighting probably. The road is just a decal applied over the ground. Between the decal and the terrain there must be some distance to prevent some serious Z-Fighting problems. Since the decal doesn't have any collision itself, the vehicle will still contact with the ground under.


    (imported from here)
    My amazing drawing skills should explain better. Grey is terrain, yellow is decal road, and the circle is the vehicle's wheel.
     
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  19. LJFHutch

    LJFHutch
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    That's the one, the further from the road you go the higher the road surface gets so it avoids z-fighting. If you go right up close it looks fine, from super high up the car will eventually vanish under the road unfortuneately.
     
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  20. Braindead

    Braindead
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    Ahh I see! Good explanation :)
     
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