1. Thread posting restricted: Only the BeamNG team members can post new threads in this sub-forum in order to prevent spam. Posting is available on unlocked threads.

Development screenshots #1 [Closed]

Discussion in 'Microblogs' started by gabester, Sep 5, 2012.

Thread Status:
Not open for further replies.
  1. TheFastRacer

    TheFastRacer
    Expand Collapse

    Joined:
    Nov 29, 2012
    Messages:
    534
    That makes sense to me! I really hope so...
     
  2. thorpedo66

    thorpedo66
    Expand Collapse

    Joined:
    Oct 15, 2012
    Messages:
    6
    LOL, i'm not getting my hopes up but it would be great! ;)
     
  3. TheFastRacer

    TheFastRacer
    Expand Collapse

    Joined:
    Nov 29, 2012
    Messages:
    534
    Any kind of progress would be great! Latest screenshots of the Civetta Bolide, in-game pictures of the Pigeon and the Vanster :D Or a new video!
     
  4. Cwazywazy

    Cwazywazy
    Expand Collapse

    Joined:
    Dec 1, 2012
    Messages:
    1,245
    MOAR VIDS.

    please just turn on a screen recorder and crash a little?
     
  5. luke198

    luke198
    Expand Collapse

    Joined:
    Jan 15, 2013
    Messages:
    334
    Yes please.
     
  6. TheFastRacer

    TheFastRacer
    Expand Collapse

    Joined:
    Nov 29, 2012
    Messages:
    534
    Yes!!! We want to see some cars crumpling :D :D
     
  7. Cobra909

    Cobra909
    Expand Collapse

    Joined:
    Dec 5, 2012
    Messages:
    26
    +1! I need moar! i need MOAR!
     
  8. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,657
    • Like Like x 1
  9. luke198

    luke198
    Expand Collapse

    Joined:
    Jan 15, 2013
    Messages:
    334
    #249 luke198, Feb 5, 2013
    Last edited: Feb 5, 2013
  10. AwesomeSauce

    AwesomeSauce
    Expand Collapse
    Banned

    Joined:
    Jan 6, 2013
    Messages:
    79
    Someone should post a picture of the main menu! I'm sure we all wanna see that!
     
  11. Hati

    Hati
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,369
    purely out of curiosity, do you have some kind of menu fetish or something? :confused:
     
  12. Element4ry

    Element4ry
    Expand Collapse

    Joined:
    Jan 20, 2013
    Messages:
    19
    I'm refreshing my desktop every time I see it. It's kind of addicting. Then I'm telling myself this witchcraft making my pc faster, and keeps bad luck out of my life. Maybe something similiar happen with main menus. You now just... clicking it.
     
  13. AwesomeSauce

    AwesomeSauce
    Expand Collapse
    Banned

    Joined:
    Jan 6, 2013
    Messages:
    79
    I fap to dem menus *pedo face*
    But seriously now, fetish with one t means a sexual fetish, but with two t's it's not sexual.
    Fetish - sexual
    Fettish - not sexual
    I don't have a fettish for menus, I'm just curious.
     
  14. Bubbleawsome

    Bubbleawsome
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,875
    I needed to know that. -_-

    Back to screenies!
     
  15. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,919
    little update to the debug code: now with CoG (red dot in the center of the car) and with g-meter on the right side
     

    Attached Files:

    • screenshot_004-00000.png
    • Like Like x 1
  16. Dannuborgir

    Dannuborgir
    Expand Collapse

    Joined:
    Jan 13, 2013
    Messages:
    16
    It is nice to see how much can you do with the debug. And im sure there will be more.
     
  17. moosedks

    moosedks
    Expand Collapse

    Joined:
    Nov 4, 2012
    Messages:
    1,112
    i wanna see smashy :D
    I don't really know what debug does.
     
  18. B727ClassicFlyer

    B727ClassicFlyer
    Expand Collapse

    Joined:
    Feb 9, 2013
    Messages:
    2,172
    Sorry for the off-topic,

    But, for those who are asking for a download link, STOP ASKING! There is currently no download link, not even to MediaFire, so BeamNG is not released yet. The developers (including Gabester) are still working on it.

    So, the developers (again, including Gabester) will release BeamNG when they are happy with the work they have done. But now, the noobs asking for a download link are now destroying the developers' chances of releasing BeamNG.

    On Rigs of Rods, it is said that if you ask for a download link, you are actually delaying the release of a mod by 2 months.

    Sincerely,
    BJT
     
  19. LJFHutch

    LJFHutch
    Expand Collapse
    Environment Artist
    BeamNG Team

    Joined:
    Aug 4, 2012
    Messages:
    664
    Here's a cool shot of something I've been working on. It's amazing just how many objects you need to populate an area that's only 300x300m or so.

    saltair.jpg
     
    • Like Like x 1
  20. lex4bin

    lex4bin
    Expand Collapse

    Joined:
    Feb 7, 2013
    Messages:
    8
    I don't know how the beam and nodes are generated, I assume it is by hand. If so have you considered making a simple box to surround the object and projecting vectors to the surface of the car
    for a basic mesh and then tweaking it by hand?
    I'm sure it's not that hard to do it by hand, but easier is nice too. :)
    I am curious about the new tire model as well, I saw the old model only had single vectors projecting from the wheels origin. Are you thinking about going to Pacejka or maybe a brush style model?

    Alex Forbin
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice