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Development screenshots #1 [Closed]

Discussion in 'Microblogs' started by gabester, Sep 5, 2012.

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  1. tdev

    tdev
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    More work on ingame torque and HP graphs that are interactive (red ball / line is the current RPM) and scaling with throttle

    This is all scripted in Lua, so one could create more graphs or modify them, etc
     

    Attached Files:

    • graph.png
    #121 tdev, Jan 13, 2013
    Last edited: Jan 13, 2013
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  2. Mythbuster

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    Awesome. That makes it so much easier to accurately recreate real engines! Very well designed!

    Also, that's a D-15 shadow.... With 200hp. I like that.
     
    #122 Mythbuster, Jan 13, 2013
    Last edited: Jan 13, 2013
  3. Mad-Alex

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    Yeah, + all those debugging features will help to simulate very realistic vehicle, with real world physics and behaviour. And it's very early wip, I imagine what will be in final version.


    Mythbuster have the eye of a tiger, he see things which nobody other does not.:p
     
  4. tuningfreak1

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    hahah no im from austria :)

    and i drive a bmw ;)
    here is my baby : in work light e36 dark.jpg
     
  5. MineTube

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    This... is.... just... astonishing!
    Just very beautiful environments.
    This is just beyond awesome. Can't wait for your next video.

    Glad to see that there is a lot progress going on with the physics.
    Keep it up.
     
  6. Bubbleawsome

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    None of us can. I personally would like to see a crawler version of the covet. :cool: But is the beep on a cracker crap on a cracker? Kurt J Mac r-r-r-reference. XD
     
  7. Hammaneggs

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    Can you refresh me on that one? Awesome cars and physics WIP guys!
     
  8. gabester

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    Showing off the new residential neighborhood that Sam (LJFHutch) and I have been working on:

    residentialtraffic.jpg
    residentialpark.jpg
    residentialturn4.jpg
    residentialturn3.jpg
    residentialturn2.jpg
    residentialturn.jpg

    It's a hell of a lot of fun to race around, especially with the speedbumps and curbs :D
     
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  9. Mad-Alex

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    OMG!!!!!!!:eek:
    I am just speechless. It - It -It's just awesome.:D

    So Much to every single dedail.
     
    #129 Mad-Alex, Jan 17, 2013
    Last edited: Jan 17, 2013
  10. Mythbuster

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    Wooww.... That's soooo cool...

    You guys are doing such a great job, especially with such a small team. If only bigger game developers would care about this kinda stuff as much as you do. Imagine what 400 Gabesters, Tdevs, Sams and Estamas could achieve on a big budget, considering how close this already is to perfection O.O


    Also has the rear of the Grand Marshal changed? The taillights looked darker and rear indicators looked slightly orangy on earlier screenshots, which imho looked slightly better.


    Can't wait to ramp some cars over those speedbumps, bottoming out with the subframe :3
     
    #130 Mythbuster, Jan 17, 2013
    Last edited: Jan 17, 2013
  11. gabester

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    :)

    I made the taillights 3D as they were too obviously fake being so large and curved when they were flat. They were never orange, they've always been solid red.

    The speedbumps are awesome. The Grand Marshal and Covet actually have soft enough suspension that you can nail the speedbumps at 40 or 50 mph and it absorbs it like it's not even there :D
     
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  12. luke198

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  13. Kryotex

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    Cool!!! Awesome! I see You Finally Made The Grand Mashall's Interior! Good Job Guys!
    P.S. The First Screenshot Called ResedentialTraffic. So I understand You Correcly?:eek:
     
  14. Rocking_Star

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    ugh...ugh...too much...awesomeness...uugh...*spases out & dies* :p

    Awesome work guys!! Keep it up! :D
    Traffic!!! *dies again*
     
  15. MineTube

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  16. AnnoyingIB

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  17. Atomix

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    Just noticed that orange Covet, will there be changing colors IN the game? like ... Mixing colors and making custom Vinils, or there will be just texture files you would have to custom outside ?
     
  18. MineTube

    MineTube
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    Already has been suggested.
    http://www.beamng.com/threads/38-Vehicle-Customization?highlight=Paint
    I think we can already say that customizing the paint is definite feature.
     
  19. luke198

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    Same here! :D
     
  20. GummiFace

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    Absolutely outstanding job! The visuals are amazing, everything is amazing. Can't wait to play this!
     
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