OH MY GOD THAT'S ABSOLUTELY HORRIBLE I'M SURPRISED THE UNIVERSE HASN'T COLLAPSED UNDER ITS OWN MASS AND EXPLODED!!! jk. it's relatively unnoticeable
It's the same problem that the default Barstow had with it's wheelie bar. Tipping it over sort of changes the position smoothly to that shown in my picture. Tipping it right side up seems to position the engine back in the normal way. It's interesting to watch. EDIT: Also either your or @NinetyNine!'s variety mod needs to have some sort of difference in their thumbnails to tell the mods apart.
But... Our "thumbnail style" is the same as the stock games style. Even if we changed, 99's pack will still match the game.
The pack has great looking thumbnails and so does @NinetyNine!'s pack. I'm not suggesting that you have to reshoot 503 config thumbnails in a new horrible angle just so it's different. What I'm suggesting is something similar to what beamng's official content uses to differ from mods: A simple small logo somewhere.
DJ talked about it. He tried, but he tried and it doesn't work well. The bng icons are a system thing, not an actual part of the thumbnail. But I'll experiment
Got a idea! Covet coupe or a mid engined covet like the Cilo V6! Sorry about the fire tho --- Post updated --- better one!
The D15 army spawns with no back wheels only mods activated was the variety mod and nadeox's wheel pack