Djplopper Mega Pack 1.1 Demo V1.0.1

Biggest Config Pack On The Forums.

Tags:
  1. Acrain7

    Acrain7
    Expand Collapse

    Joined:
    Sep 7, 2015
    Messages:
    3,507
    does that mean?... is it true?...

    the dead has risen?
     
    • Like Like x 1
    • Agree Agree x 1
  2. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    I mean, it works. You will be able to test it out once DJ puts it up on the repo (and when the update is going to be approved).
     
  3. ViperCobra

    ViperCobra
    Expand Collapse

    Joined:
    Jul 29, 2017
    Messages:
    574
    This... This is spectacular! I would never have thought that I would see this mod come back, but here it is, days away from returning. Can't thank you all for bringing it back.
     
    • Like Like x 1
  4. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    I'm having some problems with BeamNG, i hope that after i reinstall the game i could post the update, i'm redoing all the preview pics because the file size was so big
     
  5. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    I've used the default app... All you can do really is resize them slightly and remove all of the garage side pics... It will about half the file size.
     
  6. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    i've done that :) i'll just have to fix one or two configs with missing tires and the mod is ready
     
    • Like Like x 2
  7. Kiruke

    Kiruke
    Expand Collapse

    Joined:
    Mar 3, 2014
    Messages:
    39
    Can I say that I love you @Djplopper and @Ai'Torror ? This was my favourite mod before the update broke it. Now my BeamNG feels so empty without all of your configs, especially with cars like the Hirochi SBR4 or the ETK K-Series... But now I'm an happy man. Can't wait to play it! :rolleyes:
     
    • Like Like x 1
  8. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    all the merit goes to @Ai'Torror
    --- Post updated ---
    240 MB of mod, a lot, i couldn't do better, slowly i'll try to move many configs to AEP, with a full rework, not just a fix so i hope it will reach a reasonable size
     
    • Agree Agree x 1
    • Informative Informative x 1
  9. Kiruke

    Kiruke
    Expand Collapse

    Joined:
    Mar 3, 2014
    Messages:
    39
    Yeah, I know. He's done a lot of work to revive your mod and he should have all the merit he deserves!
     
  10. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    I belive the extra wide wheels on the gtc config of the K-series were messed up and I did not kow how to deal with them.
     
  11. Cutlass

    Cutlass
    Expand Collapse

    Joined:
    Apr 30, 2017
    Messages:
    3,133
    That sounds unesesery if your fixing it.
     
  12. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    And to be honest most of the configs weren't only fixed :D I've added a little to them of course. Also, I did forget to fix the selectable colours for most of the configs. Stuff like the country covet, after adding proper two tone paintjob and some 4wd badges could easily be added to the AEP.

    Also @Djplopper don't forget to mention in a mod description that in case of 4WD configs you have to enable the 4wd after spawning the vehicle, as it spawns disengaged.
    --- Post updated ---
    It is not a bug. I intentionaly made it this way.
     
  13. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    I decided to not put the gt3 on the mod for now, it needs new custom wheels and some fixes on the jbeam, probably it will be featured in an AEP update

    Well, some of the configs are now fixed but some could be made better, @Ai'Torror helped a lot fixing all the things, now is the time to have better quality, i prefer to move the fixed cars on AEP, in this way there will be an High quality pack (AEP) with probably fewer cars and all the others will be in DPMP, like an expansion pack. It is the best option to keep file sizes reasonable
    --- Post updated ---
    Yes, i'll have to redo the mod description with proper credits and so on... i'll put that into it. Thank you!
     
    #1413 Djplopper, Feb 23, 2018
    Last edited: Feb 23, 2018
    • Like Like x 1
    • Agree Agree x 1
  14. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    file updated and sent to the devs.
     
    • Like Like x 3
  15. Djplopper

    Djplopper
    Expand Collapse

    Joined:
    Aug 31, 2013
    Messages:
    845
    • Like Like x 5
  16. Randomguy12

    Randomguy12
    Expand Collapse

    Joined:
    Jan 5, 2018
    Messages:
    264
    HECK YEAH ITS BACK BABY!!!!!
    --- Post updated ---
    have you considered adding configs for modded vehicles like other famous BeamNG mods like the Codename: oldfullsize
     
    • Like Like x 1
  17. TobiBenzi

    TobiBenzi
    Expand Collapse

    Joined:
    Jul 29, 2016
    Messages:
    227
    Oh my... I cannot believe it... The legend is back! Amazing! Wow! How am I supposed to thank you @Ai'Torror and @Djplopper ? Just... Thank you for reviving this unbelievable mod! :eek::D
     
  18. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,550
    You haveto remember that we are limited by the file size. We had to remove the garage thumbnails due to too the file being over 450MB. Also it is better to keep mod configs in a separate mod, so you can run each individual mod on its own. Also, you've picked kind of a bad example, as the codename already has an addon with so many configs that I would not know even what could be added config wise. This mod is actually a place holder. The most important configs are going to be fully updated with new features and transfered to Apex pack. This pack is actually quite low quality. If you look at the custom engines you willfind that most of the stuff isn't aligned properly and basically none of the exhausts are connected to the engines.
     
    • Agree Agree x 1
  19. Slimeboy2015

    Slimeboy2015
    Expand Collapse

    Joined:
    Jan 10, 2018
    Messages:
    483
    YES YES YES YES YESS!!!!!!!!
     
  20. The_Tekkit_101 2

    The_Tekkit_101 2
    Expand Collapse

    Joined:
    Dec 4, 2015
    Messages:
    223
    oh. my. god. it's back.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice