WIP Dump Dry Bulk Loader

Discussion in 'Mods and Skins' started by Lemogon, Nov 4, 2025.

  1. Lemogon

    Lemogon
    Expand Collapse

    Joined:
    Nov 4, 2025
    Messages:
    4
    Hello World!

    I thought it would be nice to have a working Dump Truck for Dry Bulk Deliveries in Career Mode. I therefore took on the task to learn modding for the past week. Here's the result with working dump beds for the MD-Series, T-Series and Frameless Trailer.
    Dusty2.png


    Content:
    The mod extends the vanilla content with:
    • MD-Series: Load option "7,500 Liter Dry Bulk Capacity" in the Dump Upfit Load slot
    • T-Series: Load option "16,000 Liter Dry Bulk Capacity" in the Dump Upfit Load slot
    • Frameless Trailer: Additional Modification "50,000 Liter Dry Bulk Capacity". Frameless trailer does not have a Load slot available, and therefore I used the Additional Modification slot on the trailer base.
    Dry bulk rises visually in the dump to the level of the loaded volume. The weight of the load depends on the volume and density of the cargo.
    Thumbnail.png


    Career Mode Deliveries:
    The Dry Bulk Capacity works as a Dry Bulk Storage for Career Mode.
    CareerMode.png


    Free Roam and Tuning Variables:
    It's possible to load the dump from the Tuning Menu, if you want to try it in Free Roam. Setting a custom load from the Tuning Menu in Career Mode causes the visible dry bulk to be fixed at the set volume, rather than affected by the Delivery. In addition to setting the Load Volume from the Tuning Menu, you can also set the Density of the cargo.
    PartsandTuningMD-Series.png PartsandTuningT-Series.png PartsandTuningFrameless.png


    Ideas for further features:

    • Change cargo texture depending on the loaded dry bulk type.
    • Similar functionality for truck beds and small open trailer bed. Although these can already be loaded with a Dry Bulk Container, that probably holds more volume than the bed.
    • You suggestions?
      • Suggested by jscxnt: Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load
        • Dust particles have been added.
        • Dust intensity depends on vehicle speed and the amount of cargo loaded. More speed more dust. More cargo more dust.
        • Dust appears when the load experiences high forces (e.g. crash).
        • Dust appears while cargo is being loaded or unloaded in career mode.
     

    Attached Files:

    #1 Lemogon, Nov 4, 2025
    Last edited: Nov 5, 2025
    • Like Like x 9
  2. jscxnt

    jscxnt
    Expand Collapse

    Joined:
    Jul 14, 2024
    Messages:
    477
    Good mod, i like the idea. I have a suggestion although not sure how possible it is. Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load
     
  3. Lemogon

    Lemogon
    Expand Collapse

    Joined:
    Nov 4, 2025
    Messages:
    4
    Good idea! Will look into it :cool:
     
  4. Lemogon

    Lemogon
    Expand Collapse

    Joined:
    Nov 4, 2025
    Messages:
    4
    Updated the mod:
    • Suggested by jscxnt: Could you maybe add some particle effects coming off the top rear of the upfit to simulate the wind gusts picking up some of the load
      • Dust particles have been added.
      • Dust intensity depends on vehicle speed and the amount of cargo loaded. More speed more dust. More cargo more dust.
      • Dust appears when the load experiences high forces (e.g. crash).
      • Dust appears while cargo is being loaded or unloaded in career mode.
     
    • Like Like x 2
  5. jscxnt

    jscxnt
    Expand Collapse

    Joined:
    Jul 14, 2024
    Messages:
    477
    Awesome!! Gonna test it out
    --- Post updated ---
    Good stuff, thanks for the update. Only thing i would say is the dust could be slightly more yellow to match the load, but other than that its works great :)
     
    • Like Like x 1
  6. Lemogon

    Lemogon
    Expand Collapse

    Joined:
    Nov 4, 2025
    Messages:
    4
    Completely agree and was already working on figuring out how to shade the particles. Turns out I used a nitrous purge particle, since I took inspiration from the the nitrous code. Found the source for particles and swapped it with dirt particles.

    Also changed the threshold for high forces and fixed a bug that caused wrong speed reading after crashing the vehicle. This reduces the chance of repeated dust emission after a crash, although it can still happen after a big crash, that just puts a whole lot of tension on the entire vehicle.

    Mod updated in the post.
     
    • Like Like x 1
  7. RAFADAEPIK

    RAFADAEPIK
    Expand Collapse

    Joined:
    Dec 30, 2016
    Messages:
    1
    This is really cool, are you planning to put it on the repo?
     
  8. Icendox

    Icendox
    Expand Collapse

    Joined:
    Oct 25, 2021
    Messages:
    51
    i just tested it, and i feel like the dust particles are a bit too much, maybe you could implement a tarp to cover it?
     
  9. rob_01

    rob_01
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    138
    anyway to make the materials have weight? noticed when you add it to dump trucks/trailers the weight doesnt change.
     
  10. JoshD

    JoshD
    Expand Collapse

    Joined:
    Dec 31, 2020
    Messages:
    1,389
    Read:
     
  11. rob_01

    rob_01
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    138
    rrrr apologies mate must have missed that part, thanks
     
  12. louithebad

    louithebad
    Expand Collapse

    Joined:
    Dec 11, 2025
    Messages:
    1
    Üdv!

    Tetszik az elgondolás!
    Le is töltöttem, mindent a helyére másoltam, de mégsem elérhető a felépítmény a garázsban. Mit rontok el, miért nem működik?
     
  13. JoshD

    JoshD
    Expand Collapse

    Joined:
    Dec 31, 2020
    Messages:
    1,389
    https://beamng.com/game/support/policies/forum-rules/#keep-discussions-constructive
     
  14. 4NT4R3S

    4NT4R3S
    Expand Collapse

    Joined:
    Nov 27, 2023
    Messages:
    318
    YES FINALLY SOMEONE IS DOING IT!!!

    This is an AWESOME MOD, I cant wait until it sees the repo!

    Im not sure how or even if it would work, but it would be cool if the load could be spilled if you roll or dump the bed. Or maybe the load could slowly deplete for the duration it's upside down/being tipped for with a ton of dust effects to simulate it losing rocks instead of actually spilling anything? I dunno sounds kinda complex lol it's amazing as is anwyays

    Also I'd love to see this added to the HT-55 as well
     
    #14 4NT4R3S, Jan 7, 2026
    Last edited: Jan 8, 2026
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice