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Released DuneWulff's Custom Config Pack 1.0 Apotheosis

An vehicular cacophony of the has-been, never-was, the might-be, and still-is.

  1. GoredontheDestroyer

    GoredontheDestroyer
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    Joined:
    Dec 19, 2015
    Messages:
    255
  2. HOTHY

    HOTHY
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    Aug 18, 2017
    Messages:
    62
    what about another trophy truck that just has flame designs on it
     
  3. Crash77

    Crash77
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    Sep 16, 2017
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    139
    Can't wait for Bonecracker and Shaker!
     
  4. DuneWulff

    DuneWulff
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    Apr 25, 2016
    Messages:
    935
    Bonecracker is gonna wait until the Bluebuck gets released.
    As for the shaker, the "trembler" is almost finished - just needs the skin to be fixed. If I knew how to model, it'd be a lot closer to the actual shaker but oh well.
    screenshot_00551.png
     
  5. GoredontheDestroyer

    GoredontheDestroyer
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    Bruh that looks good enough to crash already
     
  6. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    screenshot_00556.png
    I was waiting for the nitrous update :)
    On another note, newest update broke a couple things so I'll need to fix it in the coming weeks. Look at notes for what broke that I've found. SBR4s with custom transaxle crash the game.
     
    #66 DuneWulff, Nov 24, 2017
    Last edited: Nov 24, 2017
  7. GoredontheDestroyer

    GoredontheDestroyer
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    Dec 19, 2015
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    Yeah, I also noticed the Bolide Group 4 car was missing its spoiler. Oh well, you can't have everything.
     
  8. JBatic

    JBatic
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    Joined:
    Jan 22, 2015
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    1,057
    base your configs on flatout uc or the original as to replicate cars from 2 requires custom models
     
  9. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    Nah, I'll chose what I find interesting and work with what limitations I have. :)
     
    • Like Like x 1
  10. AndyB227

    AndyB227
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    Apr 17, 2016
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    3
    Long story short, this is an amazing mod, and I have a suggestion. A lifted/off-road Bolide and SBR4. I personally have always wanted a highly lifted (Like Off-road Hopper lifted) super car to drive around in mud and dirt, and maybe even do some rock crawling. Thanks and AWESOME mod!
     
  11. HotWheelsCollector24™

    HotWheelsCollector24™
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    Apr 18, 2017
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    Seems like something is broken...
     

    Attached Files:

    • 20171124094318_1.jpg
  12. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    • Like Like x 1
  13. photo biz

    photo biz
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    Joined:
    Sep 8, 2017
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    1
  14. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    935
    screenshot_00560.png screenshot_00561.png
    Quite a few people seem interested in the "Shaker" so I spent a little while tweaking the skin some more and I plan on making an "arcade" engine for it. Car is a little more beat up now. Equipped with a small tank of nitrous with 250kW shot for that "arcade" boost feeling. It will need a custom engine capable of not throwing rods when boosted though, which shouldn't be too bad.
     
  15. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
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    Normal:
    screenshot_00568.png
    Ectoflame:
    screenshot_00569.png
     
    • Like Like x 1
  16. HOTHY

    HOTHY
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    Aug 18, 2017
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    the ectoflame looks great
     
  17. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    935
    DuneWulff updated DuneWulff's Custom Config Pack with a new update entry:

    The Pioneer Shakes

    Read the rest of this update entry...
     
  18. DuneWulff

    DuneWulff
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    Apr 25, 2016
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    935
    Ectoflame is just the Restomod Burnside with a dark purple color ;)
     
  19. S0ulKru5h3r

    S0ulKru5h3r
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    Joined:
    Oct 27, 2017
    Messages:
    42
    why didn't you keep the engine explosion, that would've been a hilarious troll
     
  20. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    935
    Because I'm actually working behind the scenes on something else that involves block detonation.
    The MotorStorm cars are going to drive like MotorStorm cars. You hold the boost too long and bam!
     
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