If they are a road, check in documents/beamng.drive/mods/yourmod/art/ see if there is a folder named road or roads. Also check in the shapes folder right off of the art folder for a roads folder. If there is, check in there. If this is a texture to go to a static object, check in documents/beamng.drive/mods/yourmod/art/shapes and then go through the folders looking for the texture you want to change, but I can't tell you which one it is because I don't have the folder.
i did exactly as you say, but it still wants to draw from other maps. How do i make it where it is its own map. for instance, oboro map messed up another map because it both used the same file,
Hmmm, I suppose I am kinda stumped at this point. I am also not used to working with this new updated kind of file system. You could also ask @Nadeox1 about this, usually has some good answers. I am sorry I am not of much help at this point, I get what your issue is though, I just don't know how to fix it myself. Sorry dude. It looks great though!
I believe its because they were copied maps from a copied map. I made a map just fine from a blank map! Thanks!
Yeah, no problem, hope everything works out for you. If you need more help, feel free to pm me, i am usually around.