Engine Modeling, Please Help!

Discussion in 'Content Creation' started by FakeCarGuy, Mar 15, 2020.

  1. FakeCarGuy

    FakeCarGuy
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    Joined:
    Jan 23, 2020
    Messages:
    17
    Hey!

    I interested in making a custom engine model for my Cummins mod but I'm not sure how to, I would greatly appreciate maybe just a little guidance :)

    I am not so worried about the actual modeling part in Blender, but I am not sure how the "Materials" works and the coding in the engine JBEAM

    I have an example from the Hopper i6 Engine (so the Flexbodies, Nodes and Beams and Materials), I'm not sure if the "skin.materials" is needed so I included it anyway.
     

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