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ETK 800 Sedan 2.2

Coupe, Fastback, Sedan, Convertible - all you need!

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  1. Bernd

    Bernd
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    Don't be shy, leave bugreports and suggestions down below. I love to read them;).


    Updated pics:

    screenshot_00034.png
    screenshot_00033.png
    screenshot_00035.png
    screenshot_00036.png
     
    #1 Bernd, Mar 21, 2016
    Last edited: Apr 16, 2016
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  2. Arne Hurnik

    Arne Hurnik
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    Nice idea. I'd add triangular windows after the C-pillar though. Would look better.
     
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  3. 1185323118

    1185323118
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    I think this should be named as 844/846:rolleyes:
     
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  4. Raft

    Raft
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    Nice job! But since ETK is based in the BMW, shouldn't the trunk have a lip/be a little sharper?
     
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  5. Teoman

    Teoman
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    Nice!
     
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  6. Bernd

    Bernd
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    Since BMWs do not have those windows, but the curve of the rear window in fact looks boríng, I made this:

    upload_2016-3-21_15-56-13.png

    Top left: BMW 3er
    Top right: ETK wagon
    buttom left: my old one
    buttom right: my new one

    Better :).




    I'm working on that.




    Sure:rolleyes:
     
    #6 Bernd, Mar 21, 2016
    Last edited: Mar 21, 2016
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  7. Arne Hurnik

    Arne Hurnik
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    Yeah, that's better. I just thought that it would differenciate the ETK a bit, since it really looks like a BMW all-around.
     
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  8. Bernd

    Bernd
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    I expected this to take longer...improved door and trunk WIP:)




    upload_2016-3-21_17-15-46.png


    upload_2016-3-21_17-16-31.png
     
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  9. Zorin-Ind.

    Zorin-Ind.
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    This is already one of the finest modifications I've seen on a BeamNG "Dev"-vehicle.
     
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  10. Bernd

    Bernd
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    Good thoughts, but two of the other offical cars also have a 3rd window, so don't adding one makes this one different ingamewise.
    I wish I could write strikethrough, just imagine the next sentence to be like that:
    It's a sh*tload of work to add a whole window and I'm to lasy to do that,sorry:p, also you guys should not wait to long for this:cool:.




    Wow, thanks for the kind words!
     
    #10 Bernd, Mar 21, 2016
    Last edited: Mar 21, 2016
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  11. Arne Hurnik

    Arne Hurnik
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    Makes sense like that.
     
  12. Bernd

    Bernd
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    Fun fact: creating all those interior parts takes a lot longer than the outer, always visible and more important ones:rolleyes:( had to redo them 'cause of the new door).

    upload_2016-3-22_12-13-55.png

    Anyways, modeling is done now!

    upload_2016-3-22_12-10-47.png

    upload_2016-3-22_12-8-8.png
     
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  13. Arne Hurnik

    Arne Hurnik
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  14. Bernd

    Bernd
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    Yep, thanks to you two @Arne Hurnik & @doge01, for the good ideas:).

    upload_2016-3-22_12-23-25.png

    upload_2016-3-22_12-29-39.png

    Now I'm going to study the Sunbursts and Pessimas jBeamstructures...
     
    #14 Bernd, Mar 22, 2016
    Last edited: Mar 22, 2016
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  15. Rotfell

    Rotfell
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    can you split the grille?
     
  16. Nadeox1

    Nadeox1
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    BeamNG.Support
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    You can use the new 'body' slot for your mod instead of creating a whole separate vehicle :)
     
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  17. Bernd

    Bernd
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    On the front?
     
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  18. Rotfell

    Rotfell
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    yep
     
  19. Bernd

    Bernd
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    I'll try to do so...:rolleyes:
     
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  20. Teoman

    Teoman
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    For the variants, could you make a luxurier variant with slightly longer wheelbase (i know the car isnt even ready but just for an idea ;) )
     
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