don't say that the compare are completely useless(I will explain why) the main reason for devs to create offical cars are us(since this was a professional simulator at some point)and easy to access the physic engine's pros,they can just leave the creation of cars behind and keep working on the engine and maps,career and so on;until the end of the Alpha test. The offical vehicles need to be stable enough to stay well in multiple updates,so devs won't put any complex things in them,they also need to decrease the triangles number so they can run smooth on potato computer and increase frame per sec,this will be helpful too when if the engine need a patch or update which change some mechanism and anyway,mod creators need some places to show their talent,so devs decide to leave some blank for them(again,this game are still in Alpha test,so modders work would have chances to be offical in the future) so make compare between offical contents and mods won't be useful
In the first post, the 1st image of the car has a Alpina/Schwerin/Rennspecht badge, so it’s propably planned! --- Post updated --- Just checked, and it looks to be Schwerin.
Starting at 85k you can get your hands on the most premium flagship model offered. powered by many engine choices (i4,td4,i6,v8,tdv8,v12, rwd+awd electric)